Smuggler Archive

Thread: A CRAZY THOUGHT ABOUT SPICES

E-Web1
Mon Sep 06, 2004 3:33 pm
#1

Ok i had this thought, and its a crazy one ... hence the title


What part of knowing how to hit things or shoot people qualifies us to make mind altering and physically enhancing spices? And even more pertinant, how many dealers make their own gear?


Ok Ok ...... its a crazy thought but maybe one worth merit, i mean shouldn't we at least know some chemistry or basic biology if we're gonna make this stuff?


Maybe the real point of this is that we're supposed to be the middle-men. We smuggle from producer - Dealer. We avoid customs and maybe take a little from the side to sell to our friends but the majority goes to the NPC community to make imperial rule a bit more tolerable


Why should we be able to craft spices?

What qualifies us to be able to craft at all?


The ability to deal in spices should in reality come from the underworld tree. we should be able to meet with the hutts or whichever undesirable is capable of providing the gear and we should be able to buy it, either in creds or underworld specific FP, to sell to the Player populace.


Think about it! an entire tree gone, converted into fringe benefits! thats an entire tree freed up for ... well what? since we're not getting our revamp until after JTL is released how about we gain some starship skills! Space Smuggling skills!


Heres an idea ...... Advanced Astronavigation "smugglers are used to taking routes that standerd space farers would avoid, and tend not to stick to usual hyperspace lanes" this would translate into the ability to "skip" space sectors ... go straight from tatooine to dathomir without passing through the correlian system ... think about it! adventurers would hire us to save a needless trip and possible 5 minute wait to get from one end of the galaxy to the other.


Any coments on this crazy thought would be appreciated plus ideas for other specials in this new branch or even ways of integrating spices into underworld.


Just ones man's crazy fight against an equaly crazy universe



"I've got a bad feeling about this"

Tytus Garcia (Infinity)

Master Smuggler
KefkaQ
Mon Sep 06, 2004 5:17 pm
#2

I like that idea, but it would have to have some risk. Why else would normal people avoid those sectors And it would be progressional, only a master would be able to take certain routes, so to speak



-------
Misume Tyrae - Master Snuggler - Master Smuggler of DOOM! Bwhaha my precious....
Corbantis Galaxy
Making a deal - short story - updated 9-10
Jedi Jedi Jedi! Cheeseburger cheeseburger! by Karamak.
Alts: Lomea - Kettemoor, Caranthir - Starsider, Tyrae - Scylla

fallingdown
Mon Sep 06, 2004 5:26 pm
#3

I'd be all for this but what I would really like to see is something like Advanced Astrogation in JTL. I'd be willing to give up spices period for some advanced piloting skills.

Many people have suggested this before but I'd also like to see us get smuggler vendors who would be the only source for contraband items. Let doctors or chefs create spice.
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