Smuggler Archive
Thread: Underworld... most useless line
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guessit
Mon Sep 06, 2004 4:06 am
#1
I really am not getting the whole faction thing. We arent allowed to "sell out"our faction points unless we are neutral. Well, if you go neutral, you lose your rank AND you can only have 1000 max faction points. So not only do you lose your rank, you dump anything over 1000.
Then there is the fact that even if you went to that trouble of doing a sellout ... you get to do it 25 points at a time. Hello tediousness, welcome to the smugglers life. And that is only part of it; the description of underworld makes you think that you would have automatic charisma with all kinds of npc factions. That simply isnt the case; it only applies to the GCW.
Now here is the real kick in the pants; your trade off in skillpoints is that your perks to buy things which really arent that great in the first place ... is less. It could equate to alot less, but for now its just less.
Then there is the overt to delegate faction points. First make us gimped by spending half our points on noncombat skills, then make us a target. This is the "extra bonus plan."
Then the feign death skill, wonderful ... until it becomes the way 50 enemies camp and grief you while destroying your armor and making your bf maxxed.
Thats it, my rant is over. My course is clear; might as well drop smuggler, pick up ranger and harvest animals so i can afford the best ship. Maybe work on jedi since improved ship handling appears to be a skill. Whatever it is, the albatross of smugglership shall no longer be worn around my neck. The really messed up thing, is that in space especially, you would figure our talents would shine and be necessary. Yet, there will be none of that happening.
Smuggler revamp will come in 2008 at the earliest. LOL.
dorsai78664
Mon Sep 06, 2004 1:57 pm
#2
Underworld is not a big benefit for most people but I think you are overlooking the benefits. If you are not interested in the GCW or anything faction related the yes, it is virtually useless.
However, you can probably make more money more quickly with underworld than any other smuggler line. Rather than buy FP 25 pts at a time, you may want to look into macroing 125 pts at a time (or was that a typo?). There are smugglers that have literally tripped the 100 million mark doing this.
If being overt is the problem, you can most likely find a stronghold that will welcome you to sell FP. The risk will be small in a stronghold with an active PvP guild and you can simply take a DB from your customer to go covert again. No decay for PvP makes this a no loss option (except for a buff if you have one).
The faction discounts can be even more to your advantage. By working with another smuggler, you can spend your own money on FP and delegate it to the other smuggler. Then get that smuggler to buy the items using his smuggler discount. Put the items ona vendor and they will sell very quickly if you price them at the normal FP rate. Because you are getting them at a discount, you will be making credits from a vendor without the hassle of meeting your customer at a specific time, macroing the sale,and thentrying to arrange for the purchase of faction items. Several months ago, a toon on my server did extremely well selling ST armor on a vendor.
If you PvP, only losing half the FP when you die is not a bad bonus. Altough it doesn't take long to earn the FP that you lose, the bottom line is you only have to spend half the time building up FP you have lost to stay above the min. Better yet, you can simply buy it and bypass missions completely.
Underworld is not a gem but it definitely has a place.
MaxSteele
Mon Sep 06, 2004 9:43 pm
#3
Feign Death is not under the Underworld tree....
guessit wrote:
Then the feign death skill, wonderful ... until it becomes the way 50 enemies camp and grief you while destroying your armor and making your bf maxxed.
Satek_Bane
Mon Sep 06, 2004 10:38 pm
#4
and the devs have said that jedi will receive no special piloting/ship related skills. unless they changed it again lol
Signed,
Sa'tek Bane
DeIncRampage
Tue Sep 07, 2004 3:20 pm
#5
One of the FS skills give a bonus to vehicle handling. Cannot remember wich one though....
MojoRein
Tue Sep 07, 2004 6:19 pm
#6
DeIncRampage wrote:
One of the FS skills give a bonus to vehicle handling. Cannot remember wich one though....
Ah yes a fabulous skill.
Helps control your speeder better...... by making it slower hehehe 5* to who thought that one up.
cshauny
Tue Sep 07, 2004 9:17 pm
#7
The Underworld tree isn't totally useless. Its just that some of the perks aren't of much use. It does however hold the biggest money making skill for smugglers - delegating faction points - and is worth it for that one reason alone.
However, once the revamp comes about I would like to see some more benefits to this tree. What may eventually happen is that when (or if) we do get actual smuggling skills, most of them would be situated in this tree.
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