Smuggler Archive

Thread: My suggestion to the Devs....

Puertoriqueno
Tue Feb 22, 2005 3:31 am
#1

Moral is very low among the smuggler profession. I see that smugglers have waited for some kind of serious fix and/or revamp for almost two years. The latest blow of the FD change, though not effecting all smugglers, look like a step backward for a community that has been standing still.


I would suggest some kind of quick fix for smugglers...perhaps a master smuggler slicing bonus. It would be a good idea to throw the community here some kind of bone, because the overall lack of enthusiasm for the profession has reached an all time low.


Just a suggestion.




~<<<EGIDA>>>~
/// Master Architect/Master Artisan/Master Merchant \\\
\\\------------Master Politician/Novice Fencer------------///




Arcan
Tue Feb 22, 2005 5:02 am
#2

Throwing a bone is what the Devs usually do for us.


They throw a bone, post in the forum once......then it isa major nerf and no communication from them for months....then bone, post, nerf, silence.


After so long, they really have got it down to an art form.


BAH !
Puertoriqueno
Tue Feb 22, 2005 3:38 pm
#3

bump




~<<<EGIDA>>>~
/// Master Architect/Master Artisan/Master Merchant \\\
\\\------------Master Politician/Novice Fencer------------///




Thochkored
Tue Feb 22, 2005 3:42 pm
#4

The "Bone" I want is a definative timeline for our revamp. The problem with getting little rewards is then the Devs think they can put off the revamp further. Finish the CURB and deliver us the revamp! That is the only way you can save face with this Smuggler!




Ackaak Adack
Bloodfin
"Wars not make one great."

Davian Shaw
Bloodfin
"You came in that thing?"
Puertoriqueno
Wed Feb 23, 2005 7:26 pm
#5

bump




~<<<EGIDA>>>~
/// Master Architect/Master Artisan/Master Merchant \\\
\\\------------Master Politician/Novice Fencer------------///




Puertoriqueno
Thu Feb 24, 2005 2:15 am
#6






Nicolas_Frost wrote:





Puertoriqueno wrote:

Moral is very low among the smuggler profession. I see that smugglers have waited for some kind of serious fix and/or revamp for almost two years. The latest blow of the FD change, though not effecting all smugglers, look like a step backward for a community that has been standing still.


I would suggest some kind of quick fix for smugglers...perhaps a master smuggler slicing bonus. It would be a good idea to throw the community here some kind of bone, because the overall lack of enthusiasm for the profession has reached an all time low.


Just a suggestion.






I hope you mean an added functionality that Masters would get, and not a little more percentage above someone with Slicing 4, because we already get a 5% bonus to our max and minimum slices.






Well, I meant whatever would be easiest for them to code, whether it be a higher percentage range or the ability to select the attribute that is to be sliced if you are a master.




~<<<EGIDA>>>~
/// Master Architect/Master Artisan/Master Merchant \\\
\\\------------Master Politician/Novice Fencer------------///




cpz
Thu Feb 24, 2005 4:24 am
#7






Puertoriqueno wrote:





Nicolas_Frost wrote:





Puertoriqueno wrote:

Moral is very low among the smuggler profession. I see that smugglers have waited for some kind of serious fix and/or revamp for almost two years. The latest blow of the FD change, though not effecting all smugglers, look like a step backward for a community that has been standing still.


I would suggest some kind of quick fix for smugglers...perhaps a master smuggler slicing bonus. It would be a good idea to throw the community here some kind of bone, because the overall lack of enthusiasm for the profession has reached an all time low.


Just a suggestion.






I hope you mean an added functionality that Masters would get, and not a little more percentage above someone with Slicing 4, because we already get a 5% bonus to our max and minimum slices.






Well, I meant whatever would be easiest for them to code, whether it be a higher percentage range or the ability to select the attribute that is to be sliced if you are a master.





Why on earth would they want to do that? What do think their game is? You think they honestly want to encourage people to go Master Smuggler? Are you mad??



oooooooooooooooooo
Colonel Narayan Darkfly (RIP)
Master Smuggler
Eclipse

The Awful Truth [now santized for family friendly fun]: One Two Three Four Five Six
Puertoriqueno
Thu Feb 24, 2005 5:28 am
#8

Lol. Well, call me optimistic. Been playing a long time, but I am new to the smuggler game. Let's just say I've seen what works and what doesn't.




~<<<EGIDA>>>~
/// Master Architect/Master Artisan/Master Merchant \\\
\\\------------Master Politician/Novice Fencer------------///




Nicolas_Frost
Thu Feb 24, 2005 1:57 pm
#9






Puertoriqueno wrote:

Moral is very low among the smuggler profession. I see that smugglers have waited for some kind of serious fix and/or revamp for almost two years. The latest blow of the FD change, though not effecting all smugglers, look like a step backward for a community that has been standing still.


I would suggest some kind of quick fix for smugglers...perhaps a master smuggler slicing bonus. It would be a good idea to throw the community here some kind of bone, because the overall lack of enthusiasm for the profession has reached an all time low.


Just a suggestion.






I hope you mean an added functionality that Masters would get, and not a little more percentage above someone with Slicing 4, because we already get a 5% bonus to our max and minimum slices.



Jaecob Maragi
Babelonian Militia Captain
Master Smuggler and Alliance Pilot
Captain of the LongShot(2)
THE Official Smuggler Forum Smartass!
The prices of my services are based on "tolerance". The more I have to tolerate you, the more you have to pay me.


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