Smuggler Archive

Thread: HEY WES!!!!

Jarkatoo
Fri Jul 01, 2005 8:23 am
#1

any word on a hot fix for our loot drops and salvage fixes yet.....Talk to us Goose



nnJarkatoo Karkanan nn Elder Jedi Noob Againnn
nnJark T'oo nn still hoping to smuggle somethingnn
nn "Zyylee Wookiee Extraordinare - >nn<
Jarkatoo
Fri Jul 01, 2005 10:27 am
#2

well it isnt today, i just read tiggs hot fix notes, and nothing about smuggler.



nnJarkatoo Karkanan nn Elder Jedi Noob Againnn
nnJark T'oo nn still hoping to smuggle somethingnn
nn "Zyylee Wookiee Extraordinare - >nn<
AngusMacGregor
Fri Jul 01, 2005 10:29 am
#3

Look for it late next week, at the earliest.


Devs have been scrambling to fix the fix of the fix for the CH bug.... among other things.






"C O L O N E L A N G U S" M A C G R E G O R
DEAD SMUGGLER - KILLED BY LACK OF CONTENT AND COMMUNICATION
I am Jack's ignored profession.
My account payment has been moved to a long term implementation.
LTZweigg
Fri Jul 01, 2005 10:30 am
#4

I'd really be surprised if anyone is even in the office the Friday before the 4th. I'm surprised I'm even here at my job.






Hello, I must be going. I cannot stay, I came to say I must be going. I'm glad I came but just the same I must be going.

Jedi - Nihil curo de ista tua stulta superstitione!
Jarkatoo
Fri Jul 01, 2005 10:35 am
#5

On Friday, July 1st, 2005 at 4:00 AM PDT all servers will be taken down for a publish hot fix.

Hot Fix
July 1, 2005

All lairs will now have the proper hit points.
Pets now have the appropriate level and hit points



nnJarkatoo Karkanan nn Elder Jedi Noob Againnn
nnJark T'oo nn still hoping to smuggle somethingnn
nn "Zyylee Wookiee Extraordinare - >nn<
AngusMacGregor
Fri Jul 01, 2005 10:38 am
#6






Jarkatoo wrote:
On Friday, July 1st, 2005 at 4:00 AM PDT all servers will be taken down for a publish hot fix. Hot Fix July 1, 2005 All lairs will now have the proper hit points. Pets now have the appropriate level and hit points




On Saturday, July 2nd, 2005 at 4:00 AM PDT all servers will be taken down to make more bugs by trying to fix what we broke when we tried to fix other things that were broken by some of our earlier fixes which got broken. We apologize for any inconvenience this may cause, but you might as well get used to it because it's the new way that things are done around here.




"C O L O N E L A N G U S" M A C G R E G O R
DEAD SMUGGLER - KILLED BY LACK OF CONTENT AND COMMUNICATION
I am Jack's ignored profession.
My account payment has been moved to a long term implementation.
Bzzzz
Fri Jul 01, 2005 10:40 am
#7


What's wrong with our loot drops? There a specific bug, or is it just the system in general?



-Zz


Message Edited by Bzzzz on 07-01-2005 10:41 AM

Jarkatoo
Fri Jul 01, 2005 10:45 am
#8






Bzzzz wrote:


What's wrong with our loot drops? There a specific bug, or is it just the system in general?



-Zz



Message Edited by Bzzzz on 07-01-2005 10:41 AM




not neccessarily a bug as the drop rate, the simple kits for teir 2 slicing arent dropping like they said they would,im tired of killing npc's and not getting even the simple kits, they said teir 2 simple kits would be a common drop and that teir 3 and 4 would be rare, but it seems the teir 2 timer is set on rare.



nnJarkatoo Karkanan nn Elder Jedi Noob Againnn
nnJark T'oo nn still hoping to smuggle somethingnn
nn "Zyylee Wookiee Extraordinare - >nn<
Bzzzz
Fri Jul 01, 2005 10:52 am
#9

Ok, I gotchya. Seems to me that needing to loot the simple kits is stupid anyway, since you'll need one for every slice *and* may need several. Just let us craft 'em and be done with it.


Hell, do the same with Finely Crafted Kits. Put the schematic at Master. If a meatlump can make the things, why can't we??



-Zz


Arnwald
Fri Jul 01, 2005 10:55 am
#10






Bzzzz wrote:

Ok, I gotchya. Seems to me that needing to loot the simple kits is stupid anyway, since you'll need one for every slice *and* may need several. Just let us craft 'em and be done with it.


Hell, do the same with Finely Crafted Kits. Put the schematic at Master. If a meatlump can make the things, why can't we??



-Zz







Because the economy is loot oriented now as in others MMORPG like WoW
Ramsey_Lanclo
Fri Jul 01, 2005 10:56 am
#11

I'm really surprised that you guys are even looking for these loot drops.



"Hokey religions and ancient weapons are no match for a good blaster at your side..."
####################################################
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####################################################}} Ramsey Lanclo
####################################################}} Scoundrel for Life
####################################################}} Captain of the Chicanery
####################################################}}
####################################################}} "Quiet, Jedi...
####################################################}} Grown-ups are talking."
####################################################
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La-grange
Fri Jul 01, 2005 11:02 am
#12






Arnwald wrote:






Bzzzz wrote:

Ok, I gotchya. Seems to me that needing to loot the simple kits is stupid anyway, since you'll need one for every slice *and* may need several. Just let us craft 'em and be done with it.


Hell, do the same with Finely Crafted Kits. Put the schematic at Master. If a meatlump can make the things, why can't we??



-Zz







Because the economy is loot oriented now as in others MMORPG like WoW






Isn't this what the original devs stated would never happen. I mean under the old system we had loot drops to improve player crafted items. But totally removing player crafters was something they never had in mind. I can understand havingthe final slicing items as loot drops. But would it have been so hard to makethe low to mid level slicing itemsplayer crafted? Or perhaps instead of putting the higher slicing items of insane mobs maybe making them into loot kits perhaps?


Screw it. Typical of SOE. Kill the fly with the bazooka and call it good.



"Bet I can kill me before you can kill me."
Elder Carbineer and other stuff
`:_-|-_ Here lies S.W.G. R.I.P November 15, 2005
Arnwald
Fri Jul 01, 2005 11:09 am
#13





La-grange wrote:




Arnwald wrote:

Because the economy is loot oriented now as in others MMORPG like WoW




Isn't this what the original devs stated would never happen. I mean under the old system we had loot drops to improve player crafted items. But totally removing player crafters was something they never had in mind. I can understand havingthe final slicing items as loot drops. But would it have been so hard to makethe low to mid level slicing itemsplayer crafted? Or perhaps instead of putting the higher slicing items of insane mobs maybe making them into loot kits perhaps?


Screw it. Typical of SOE. Kill the fly with the bazooka and call it good.





Here what I proposed BEFORE the publish 19







Looting slicing componentsshould make top endslices rare but not medium / low ones.


The slicing should work as other crafting.


There should be a 2 way slicing process :



  1. Slice an item with crafted tools onlyand get regular results.
  2. ORadd a looted component in the slicing process and have a nice slice.

This way the hardcore gamer can manage to getthebests weapons - armors and others playerscan stay away from the pain to have to get this stuff.


With the looting idea we need to be able to stockpile all looted items in huge stack regardless of serial numbers.


Means : don't add pain to sort and manage inventory and increase database size...


The hint to do some reverse engineering on looted weapons is great.


At last the idea to bring slicing to looted components is :


  1. griefing the lonely smugglers
  2. promoting camping
  3. lowering acces to slicing for the customers
  4. increasing item management and Database size
  5. creating an insatisfaction for players, loot drop rates would never ever be enought

At the end to get a top noch weapon a player will need to :



  1. camp mobs for weapon schematics
  2. camp mob for weapon components
  3. camp mob for slicing components

This seems a bit too much for weapons wich decays on usage very fast and can't be repaired with some fair succes rate.









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