Smuggler Archive

Thread: GCW update and FP selling

Skysco
Sun Feb 20, 2005 4:38 am
#1

Ok, this is worrying me a bit...


After the GCW update, combatants are able to attack PvE bases, without anyone being able to do anything about it, since combatants can not be attacked by other players.


Somehow i have the feeling lots of people will get a personal PvE farming base from the oposite faction (or just walk in to a player city that has one of those bases up) where they can afk-macro their needed factionpoints.


Am I the only one that sees this next blow to smugglers comming?




"I have tried to design so people who wouldn't normally hang out together
come to realize each other's importance in the world,
the value of their roles in the society, that sort of thing.
So I try to have interdependence as a key feature
- people relying on each other"
Raph Koster

Nicolas_Frost
Sun Feb 20, 2005 4:44 am
#2

I have a feeling that faction rewards for NPCs tied to bases that are PvE only will be very low.



Jaecob Maragi
Babelonian Militia Captain
Master Smuggler and Alliance Pilot
Captain of the LongShot(2)
THE Official Smuggler Forum Smartass!
The prices of my services are based on "tolerance". The more I have to tolerate you, the more you have to pay me.


WesBelden
Sun Feb 20, 2005 4:48 am
#3


Not only that, the forces defending the bases are far stronger than the bases in live; it should hopefully be a challange for a group to take them on. Not to mention the fact that the system encourages you to ensure there are less opposing faction's bases on the planet.



=======================================================================
WesBelden the last Smuggler Correspondent.
Who's the more foolish? The fool, or the fool who follows him?
OsatoRoca
Sun Feb 20, 2005 4:50 am
#4

and it seems to have one or two 120k ham npc in PVE bases, so the afk macro is'nt a very good idea.....



Osato Roca, colonel in the Crimson Phoenix squadron - LFR leader - Elder Smuggler
Captain of the Farstar's most powerful spaceship : the "Rylloth Spicer" ...

Even if they stole my five bars of Colonel, at least, NPC still know I am one...

If you want some Neutron Pixie or Muon Gold, maybe I have some left... If you want to earn quickly some ranks, maybe you can hire my crew for a spacetour...
Skysco
Sun Feb 20, 2005 4:57 am
#5






WesBelden wrote:


Not only that, the forces defending the bases are far stronger than the bases in live; it should hopefully be a challange for a group to take them on. Not to mention the fact that the system encourages you to ensure there are less opposing faction's bases on the planet.







OK, if they are too strong to solo that's nice. Considering the 2nd part, people might not place those bases for themselfs then but could still go to an oposing faction city and have "fun" there without anyone being able to do anything about it..


Hmm, sounds more like I'm nagging about taking out tef's of the game now then my intentional subject...





"I have tried to design so people who wouldn't normally hang out together
come to realize each other's importance in the world,
the value of their roles in the society, that sort of thing.
So I try to have interdependence as a key feature
- people relying on each other"
Raph Koster

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