Smuggler Archive

Thread: Stomach Empting Spice

MadeEvil
Sun Feb 20, 2005 10:30 am
#1

I think it would be great if they had a Stomach Emptying spice. This way if you die you don't have to wait for your stomach to Empty before you can go PvP again.


Also I've been on alot of DWB raids and your Stomach Bugs down their and doesn't Empty at the normal rate. Having a SPice that could Empty it just maybe make you really weak for 5 minutes after would be a great new Spice.



- Elmer
LaughingWolf
Sun Feb 20, 2005 11:14 am
#2

Well I think the whole "stomach stay full after cloning" thing is a bug that should be fixed. It make no sence to still have a full stomach, it is my clone!



LaffyWolf'ya - Master Smuggler / Master Pistoleer / Rebel Colonel

Fresh out of witty signatures, sorry.
WesBelden
Sun Feb 20, 2005 11:28 am
#3


It's no bug, it's designed that way as a balance issue.



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WesBelden the last Smuggler Correspondent.
Who's the more foolish? The fool, or the fool who follows him?
LaughingWolf
Sun Feb 20, 2005 11:34 am
#4

Aww yes...same logic I guess that why our clone have wounds and bf. Partly to prevent too easy and quick rushing back into battle.

Mmm in that case, a stomach emptying spice could be nice.



LaffyWolf'ya - Master Smuggler / Master Pistoleer / Rebel Colonel

Fresh out of witty signatures, sorry.
JiganSterling
Sun Feb 20, 2005 11:38 am
#5

I thought they were going to change cloning tanks to Bacta Tanks, I know I read this somewhere before.


But as for the stomach emptying spice....shouldn't the downer at least empty the stomach a little....I mean really, you are barfing all the time. How many times have you barfed your guts up and thought..."woot...I am soo full, I couldn't throw up another bite."





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Smuggler_Caylin
Sun Feb 20, 2005 2:10 pm
#6



WesBelden wrote:
It's no bug, it's designed that way as a balance issue.



QFE. While I have loved the idea, this is the reason why it wouldn't happen.



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WesBelden
Sun Feb 20, 2005 2:26 pm
#7






JiganSterling wrote:

I thought they were going to change cloning tanks to Bacta Tanks, I know I read this somewhere before.




If they were to replace anything I'd rather see them add bacta patches and syntheflesh in replacement of stims.



=======================================================================
WesBelden the last Smuggler Correspondent.
Who's the more foolish? The fool, or the fool who follows him?
Dark_0ne
Sun Feb 20, 2005 2:47 pm
#8

ok - this may well be as designed too, but the fact that I vomit the entire contents of my stomach up on a pixie downer would suggest the stomach is now empty ?

That certainly doesn't make sense ....



Tony Weyland - semi retired
EnderUK
Sun Feb 20, 2005 2:55 pm
#9






Smuggler_Caylin wrote:





WesBelden wrote:


It's no bug, it's designed that way as a balance issue.





QFE. While I have loved the idea, this is the reason why it wouldn't happen.






I just have to ask. What the hell does QFE mean? All I ever see after a post now a days is Q fecking F fecking E and I have know Idea what it stands for.


The main reason that it is in is becuase of the unlimited clone defenders in a town. It's hard enough dealing with clone rushes without having to worry about them having instant buffs from Verticupti, Mando wine, mixed in with steak, aircake and brandy.


It can be annoying having no room in your stomach but I'd rather have that annoyence than the above situtation.




I too use to have a fancy sig, then it got pwned - Kenney Ender
LaughingWolf
Sun Feb 20, 2005 2:59 pm
#10



EnderUK wrote:


Smuggler_Caylin wrote:


WesBelden wrote:
It's no bug, it's designed that way as a balance issue.



QFE. While I have loved the idea, this is the reason why it wouldn't happen.


I just have to ask. What the hell does QFE mean? All I ever see after a post now a days is Q fecking F fecking E and I have know Idea what it stands for.

The main reason that it is in is becuase of the unlimited clone defenders in a town. It's hard enough dealing with clone rushes without having to worry about them having instant buffs from Verticupti, Mando wine, mixed in with steak, aircake and brandy.

It can be annoying having no room in your stomach but I'd rather have that annoyence than the above situtation.






lol QFE mean "Quoted For Emphasis". Board way to say "Yeah, I agree!"



LaffyWolf'ya - Master Smuggler / Master Pistoleer / Rebel Colonel

Fresh out of witty signatures, sorry.
Nicolas_Frost
Sun Feb 20, 2005 3:16 pm
#11

I've thought about this too. Its an idea I've been thinking of, here's the basic design.

GutBlast

Effect: Empties Food and Drink Stomach, either completely or by a percentage of the amount taken up
e.g. if a 75% stomach emptier, and Stomach is currently at 88 fill, then 66 of stomach is purged(and oddly appropriate wording)

Duration: Takes two minutes for the purging to complete, GutBlast stays in the user's system for an additional six to ten minutes(sorta like a downer) so no other spices can be used. Character /pukes involuntarily for the entire duration of GutBlast. Foods cannot be used durring the "purging" period as the character could choke and die when trying to eat while blowing chunks.(System Message: In an attempt to consume food while evacuating your stomach, a large piece of partially digested matter has become lodged in your throat. You fall to the ground, your eyes bulge, and your face turns a deep blue, and you pass away. Popup box: You have died due to sheer stupidity and your rights to clone have been revoked. See you in the next life. )



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Havok3060
Sun Feb 20, 2005 6:15 pm
#12

I wouldnt mind having Exlax in the game. Good thinking ...



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cpz
Sun Feb 20, 2005 6:26 pm
#13

This isnt a Smuggler issue.



Chefs should be able to craft a food that empties a players entire intestinal tract in the space of 3 or 4 minutes. This action should result in an extreme HAM downer that lasts for hours.


And they should name this food 'Taco Bell'



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