Smuggler Archive

Thread: Creating Bulk knifes and clamps

meltony
Thu Mar 24, 2005 2:24 am
#1


Ok silly question for a thursday..................


how do u create a bulk of knifes/clamps ie crates of 25???


and bulk crates of spices??

Message Edited by meltony on 03-24-2005 01:28 AM



Meltony
Master Smuggler - HK Expendables

Seremaz - Jedi - HKx | Zekk Bertone - Medic - SEA | Arleritas - Trader - WS
-Brody- - Dancer - STAR | Bezerk - Pilot - WS | Wabbacha - Officer - WS | Arlerita - Spy - HKx
Mesascu - Shipwright -WS | Cleaver - Tailor - HKx | Dilemma - AS - Unguilded


Abai
Thu Mar 24, 2005 3:42 am
#2

For the knives and clamps you need an equipment factory and for the spices you need a food factory.


When crafting you just chose to make a schematic instead of a prototype. Remember that the resources used for the schematic has to be the same as the ones used in the factory run.


Happy crafting




Azat Samat
rogue_eight
Thu Mar 24, 2005 4:13 am
#3

You need to be near a crafting station as well as you can't make schematics with just a general/weapon crafting tool
meltony
Thu Mar 24, 2005 4:16 am
#4

cool thx guys........... shall give that a go when i get home from work!



Meltony
Master Smuggler - HK Expendables

Seremaz - Jedi - HKx | Zekk Bertone - Medic - SEA | Arleritas - Trader - WS
-Brody- - Dancer - STAR | Bezerk - Pilot - WS | Wabbacha - Officer - WS | Arlerita - Spy - HKx
Mesascu - Shipwright -WS | Cleaver - Tailor - HKx | Dilemma - AS - Unguilded


dlc3007
Thu Mar 24, 2005 6:43 am
#5

Look here.

(fixed broken clicky)

Message Edited by dlc3007 on 03-24-2005 08:44 AM

Message Edited by dlc3007 on 03-24-2005 08:45 AM



Imperial Col. Croda L'to

Jedi kiss their sisters -- repeatedly.



Zombie_Arsani wrote: Quiet jedi, grownups are talking.
meltony
Thu Mar 24, 2005 8:25 am
#6

Cool thx for that fella.!



Meltony
Master Smuggler - HK Expendables

Seremaz - Jedi - HKx | Zekk Bertone - Medic - SEA | Arleritas - Trader - WS
-Brody- - Dancer - STAR | Bezerk - Pilot - WS | Wabbacha - Officer - WS | Arlerita - Spy - HKx
Mesascu - Shipwright -WS | Cleaver - Tailor - HKx | Dilemma - AS - Unguilded


lurdanta
Thu Mar 24, 2005 8:30 am
#7



rogue_eight wrote:
You need to be near a crafting station as well as you can't make schematics with just a general/weapon crafting tool




This isn't an issue if you can get your hands on a metal recycler/smelter which converts all copper to one generic form. Then if you make the schem with that copper, you can use it over and over again with any copper you can get your hands on.

I highly recommend getting a smelter for smugglers since all our tools use the same resource and quality doesn't matter. With a smelter you can buy all the cheap lots of copper on the bazaar without regard to type, convert it all to a generic copper with the smelter and put it into the factory.

It also makes running a factory easier because you can leave the schem in it and just keep feeding it copper.

Qojan
Thu Mar 24, 2005 8:53 am
#8

I thought schems ran out after 1000 items made? Mine always do.



Main Qojan-Master Carbiner, Master CH, Master Cynic, Explorer, Sabacc player, Glowing Fool and Reluctent Pilot, Retired Smuggler
"Hokey religions and ancient weapons are no match for a good blaster at your side."
Alt Bohica-Master Artisan/Master Talior Glowie Clothing and Spice vendor 759 -5519 just steps from the shuttleport in Athens Smuggler vendor in Woofie's Warez and Watering Hole Athens, Corellia. 661 -5246
We Want to SMUGGLE!!
Jaguarrr
Thu Mar 24, 2005 8:59 am
#9

They do, but you could do like 100 shems, and you wont have to worry ot run out of ressources. if ou could put more than one shem into the factory.... *sigh*



We couldn't play SWG without Tiggs. Now we can =)
lurdanta
Thu Mar 24, 2005 12:40 pm
#10



Qojan wrote:
I thought schems ran out after 1000 items made? Mine always do.





You are right, I forgot about the schems only being good for 1000 crates, but it's hard enough to find enough unique copper for 1000 uses. The smelter allows you to not ever worry about it. You can just keep putting in generic copper until the schem runs out, then make a new one. And consider 1000 crates is 25,000 clamps, which might just hold you over until the revamp and all the tools change.

Mentski
Thu Mar 24, 2005 4:07 pm
#11

If you are opening a tools vendor/shop, stay away from my territory, or I'll send the boys round!






Mentalla - Master Smuggler, Master Pilot, Master Cynic
Mentalla's Little Kashyyyk @ 1548, -4508, Jealhimet, Tatooine (Chimaera)

I swear, It's like talking to a brick wall round here....
lurdanta
Thu Mar 24, 2005 4:33 pm
#12



dlc3007 wrote:


lurdanta wrote:

You are right, I forgot about the schems only being good for 1000 crates,
1000 items, not 1000 crates.




Ok, 1000 items, sorry. The point I was making wasn't the number of the charges in a schem, but how the smelter helps with producing tools.

dlc3007
Fri Mar 25, 2005 1:10 am
#13






lurdanta wrote:

You are right, I forgot about the schems only being good for 1000 crates,


1000 items, not 1000 crates.



Imperial Col. Croda L'to

Jedi kiss their sisters -- repeatedly.



Zombie_Arsani wrote: Quiet jedi, grownups are talking.
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