Smuggler Archive

Thread: A DEV playing said this-

Aleskander
Mon Jun 14, 2004 1:45 pm
#1

While I was waiting for a shuttle in Coronet (Naritus server) a couple days ago, one of the players was talking to his friend who sliced a weapon for him, but could not slice his helm. I offered to do it for him. When I did, a "Master" Smuggler poped off and said he could do it better.


Of course I started laffing at him and so did the other master smuggler standing next to me. We told him it was totally random and nothing he could do would make his slices better. He said tools and focus makes a difference and did we think we knew better than the devs. When we laffed agasin, he said he knew it was true because he was a dev....at which point he called us morons.


I should have gotten his name to post, but it really doesn't matter. What does matter is 2 things:


1. As far as anything I've seen playing and talking to other players or reading the boards it doesn't, but lets hear it Devs. Does the tool or focus make a difference?


2. As I really doubt this guy was a dev, its a dumb question, but I'll ask any way. If this guys is a Dev, are the Dev's in the habit of going around calling players morons?



*Where life has no value, sometimes Death had its price. That is why the Bounty Hunters appeared.

Alesk Kander 12- point Master Architect/Master Artisan/Master Shipwright
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Elas Kander Jedi Knight
GreenMarine
Mon Jun 14, 2004 2:07 pm
#2

He was not a dev and he was wrong...but you already knew that, right?
DRWolfe
Mon Jun 14, 2004 2:09 pm
#3

GM, you keep this up, and you're going to quickly become a Smuggler favorite (as if you already weren't). But you already knew that too, eh?



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DrevenStrobe
Mon Jun 14, 2004 2:10 pm
#4






GreenMarine wrote:

He was not a dev and he was wrong...





So is that a definitive answer on the "tools make no difference" debate?



Dreven Strobe (Colonel) Tristyn Strobe
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NikkiDial
Mon Jun 14, 2004 2:16 pm
#5

If he was a master smuggler he gets a better chance at higher slices. But that is if you arent a master yourself I was just assuming since the first smuggler couldnt slice the armor


But other than that havent noticed any difference in slicing.



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Vigeant
Mon Jun 14, 2004 2:19 pm
#6

yeah i met alot of devs lately during the jedi revamp and i can tell you they dont feel like calling people morons and they are indeed very nice.



Vigeant
Master Armorsmith
Nerfed Jedi Master
SWG Beta Paying still cancelled.
GreenMarine
Mon Jun 14, 2004 2:21 pm
#7

NikkiDial has it correct. The Master box improves slicing, but the tool quality and other things do not.
DrevenStrobe
Mon Jun 14, 2004 2:23 pm
#8






GreenMarine wrote:

NikkiDial has it correct. The Master box improves slicing, but the tool quality and other things do not.







THANK YOU!


Now, if you could just confirm that Weapon slices above 35% were not possible, you would be my hero for the week...




Dreven Strobe (Colonel) Tristyn Strobe
TKM / Master Pistoleer / Master Smuggler / Master Merchant
Imp FP Broker: 130c/FP Starsider Imp FP Broker: 130c/FP
Smuggler 'til the end...and then some.
"Everything I tell you is a lie. The truth is always bigger than the words we use to describe it."
GreenMarine
Mon Jun 14, 2004 2:25 pm
#9

It's generally my policy (and the company's policy) not to discuss numerical specifics.
WookieBounty
Mon Jun 14, 2004 2:25 pm
#10






GreenMarine wrote:

NikkiDial has it correct. The Master box improves slicing, but the tool quality and other things do not.






FINALLY!!!!! Thank you sooooo much now maybe that will end the slicing debate until the revamp... WooT for GM.... TaDah



§
Soar...Master Smuggler
Soar....lvl 60 Human Mage
h TarquinasLegion.comh
IgescaStorm
Mon Jun 14, 2004 2:25 pm
#11






GreenMarine wrote:

NikkiDial has it correct. The Master box improves slicing, but the tool quality and other things do not.






Why do they not? What is the reason to craft a better quality tool then, if it does not matter?
Shouldn't you redesign the crafting a bit, huh?




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PhoenixOrion
Mon Jun 14, 2004 2:27 pm
#12

While he is posting here...


GreenMarine, weren't you working for 3d Realms at one point and time? I could have sworn I saw your name on their site once...





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GreenMarine
Mon Jun 14, 2004 2:29 pm
#13

Why do they not? What is the reason to craft a better quality tool then, if it does not matter?
Shouldn't you redesign the crafting a bit, huh?


They don't because I didn't have time to implement it back before SWG went live. We had so much stuff to do and so little time to do it! We'll definitely be improving slicing and the smuggler's control over slicing at some point in the future. A revamp discussion thread on slicing will show up at some point, but I think that we'll probably talk about some of the general issues first.
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