Smuggler Archive
Thread: an idea to change Feign Death
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GanymedePharuu
Mon Apr 18, 2005 12:46 am
#1
i've spoken about this idea on TC-ep3 a bit but i figured i would post it here so more people would know about it.
we all know that feign death is not working on TC-ep3.
but i've always thought that it was an unimmersive ability anyway, plus the fact that it's useless in PvP, it's due for an improvement.
i propose that when we use feign death it makes us appear to be incapped to all players who aren't grouped with us.
we will be attackable when feigning death, but when someone attacks us or attempts to deathblow while we're feigning death they get hit for a large amount of damage (assuming we don't miss).
it would be as if we were playing dead and as our attacker came up to finish us off, we "sprang to life" and surprised them with a sudden attack. perhaps the surpriseattack could be a cone or area attack so that we're not exploited against by multiple attackers.
it would be similar to last ditch in that it would deal more damage the closer we were to actually being incapped, but it would not drain our HAM pools (except for the cost of the ability itself). this would prevent it being used as a griefing toolbecause to deal a lot of damage we'd have to be close to incapped giving the attacker the chance to actually incap us by attacking (rather than trying todeathblow)
it would make it interesting for our attacker when they have to try to figure out if we're incapped or playing dead. if they thought we were playing dead they could attack us and try to actually incap us. if they thought we were actually incapped they could try to deathblow. either way, if they were wrong they'd be in for a surprise.
i thinka change like thiswould make feign death more useful and more immersive in PvE and PvP.
what does everyone else think about a change like this?
GanymedePharuu
Sun Apr 24, 2005 7:40 pm
#2
no one ever responded to this Feign Death idea 
everyone likes the other one better?.... *sniffle* i see how it is... ok...
Mac_Leod
Sun Apr 24, 2005 10:16 pm
#3
GanymedePharuu wrote:no one ever responded to this Feign Death ideaeveryone likes the other one better?.... *sniffle* i see how it is... ok...
LOL. Our ideas are essentially the same here. I really like your idea on it being very similar to Last Ditch where the damage dealt is inversely proportionate to amount of health left. I also like the automatic attack when they move into range. However, I like the chance of success of mine better to make the other people uncertain. Maybe we could combine our powers and BRING AN END TO THIS DESTRUCTIVE CONFLI- sorry, got carried away there. Ahem, as I was saying, we could combine our ideas and make them each better.
Message Edited by Mac_Leod on 04-25-2005 12:17 AM
xPREDATORx
Mon Apr 25, 2005 1:25 am
#4
well its sounds like a good idea but ive always thought of feign death should be how it sounds why cant we just feign death and actually come across as dead... ie all our health appears gone and has the term corpse of in white writing so ppl wouldnt know if we where dead or not? ok it would be the i get out of trouble button but isnt that whats its supposed to be?
oh and maybe if thats maybe alil too much for ppl to swallow maybe make it soonly certain profs can detect a feigner? i.e another smuggler or a squad leader?
as theywould all to wiseof thestunt.
Message Edited by xPREDATORx on 04-25-200501:28 AM
Message Edited by xPREDATORx on 04-25-2005 01:28 AM
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