Smuggler Archive
Thread: Any good news for us, Sir Caylin?
DHorse wrote:
Hello all,
Is there any good news for us in the future? I had read this board hundred of times, and it's seem like we are just talking to ourselves and no feed back from the dev. I am an armosmith and smuggler, and I really am enjoying both;However, smuggler been hanging on a loose thread for me. I don't mind being nerf so much that only 10% of our profession is working somewhat properly, but now, w/ the merchant nerf, 4 of my bulk orders customers had lay me off, there goes my monkey sliceShould I keep on wishing on a star that one day the Dev-il will answer to our prayer and give us some goody?
By the way, it would be really suck if I have to buy JTL in order to smuggle anything.
So far as good news there isn't anything big in the works that I'm aware of for smugglers specifically.
Yet this is what's happening right now.
Very soon I and the majority of correspondents will be traveling to Austin to get some face to face time with the developers. There we will be addressing the combat revamp particularly, but also given a chance to bring up 5 issues (Not of revamp quality, IE Spice overhaul/Smuggler Missions) that we could likely get addressed hopefully a good deal of time before our revamp itself.
I will be trying to get in touch with GreenMarine while there, though he has informed me that he doesn't know if he will be attending the Summit due to other pressing engagements.
We will be getting some XP types able to be converted into the new FS skill trees with Publish 10. Pistol XP/Spice XP/Slicing XP are all used and allow us to cover every aspect of the FS tree if we so desire. Not too shabby, though the ratios are much too severe for my liking.
There was a change on TC that is not allowing us to auto-pull slicing components while slicing, but TH said that was just temporary and would be resolved. So we hopefully won't see that happen on Live servers ![]()
Aside from those things, there isn't anything really to be shared. Rumors of new pistols on TC lead players to think one or two might be for smugglers. I however have no knowledge of this, so I guess we will all find out together ![]()
Smuggler_Caylin wrote:
DHorse wrote:
Hello all,
Is there any good news for us in the future? I had read this board hundred of times, and it's seem like we are just talking to ourselves and no feed back from the dev. I am an armosmith and smuggler, and I really am enjoying both;However, smuggler been hanging on a loose thread for me. I don't mind being nerf so much that only 10% of our profession is working somewhat properly, but now, w/ the merchant nerf, 4 of my bulk orders customers had lay me off, there goes my monkey sliceShould I keep on wishing on a star that one day the Dev-il will answer to our prayer and give us some goody?
By the way, it would be really suck if I have to buy JTL in order to smuggle anything.
So far as good news there isn't anything big in the works that I'm aware of for smugglers specifically.
Yet this is what's happening right now.
Very soon I and the majority of correspondents will be traveling to Austin to get some face to face time with the developers. There we will be addressing the combat revamp particularly, but also given a chance to bring up 5 issues (Not of revamp quality, IE Spice overhaul/Smuggler Missions) that we could likely get addressed hopefully a good deal of time before our revamp itself.
I will be trying to get in touch with GreenMarine while there, though he has informed me that he doesn't know if he will be attending the Summit due to other pressing engagements.
We will be getting some XP types able to be converted into the new FS skill trees with Publish 10. Pistol XP/Spice XP/Slicing XP are all used and allow us to cover every aspect of the FS tree if we so desire. Not too shabby, though the ratios are much too severe for my liking.
There was a change on TC that is not allowing us to auto-pull slicing components while slicing, but TH said that was just temporary and would be resolved. So we hopefully won't see that happen on Live servers
Aside from those things, there isn't anything really to be shared. Rumors of new pistols on TC lead players to think one or two might be for smugglers. I however have no knowledge of this, so I guess we will all find out together
face to face time huh?
let me aks you this. are you a big guy?.... then slap some friggin sense into these people, and get the ball rolling
C3rb3rus wrote:
face to face time huh?
let me aks you this. are you a big guy?.... then slap some friggin sense into these people, and get the ball rolling
6'4" Medium Build, 200pnds.
I practice staring down my girlfriends' cat and win time to time. It's a worthy adversary.
So hopefully that's intimidating enough.
PhoenixOrion wrote:
don't forget the paintball gun, caylin!
For the cat or the Devs?
Jandel-Har wrote:
PhoenixOrion wrote:
don't forget the paintball gun, caylin!
For the cat or the Devs?
Smuggler_Caylin wrote:
C3rb3rus wrote:
face to face time huh?
let me aks you this. are you a big guy?.... then slap some friggin sense into these people, and get the ball rolling
6'4" Medium Build, 200pnds.
I practice staring down my girlfriends' cat and win time to time. It's a worthy adversary.
So hopefully that's intimidating enough.