Smuggler Archive
Thread: DWB and feign death
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orlann
Tue Aug 17, 2004 9:16 pm
#1
Just thought i'd get some ideas on the DWB.
As a master smugglerI have the ability to feign death. To me thats my way of not getting DB'd by everyMOB/NPC and **edit** that decides when i'm selling FP they should gank me with thier mates.My question is, do you think a team of smugglers with FD have a very good chance at completing the DWB?
Thanks for your ideas, experiences in Advance
Orlann<BHA>
Master Smuggler
Chimeara
Nicolas_Frost
Wed Aug 18, 2004 2:26 am
#3
Not a good idea. Spawn rate is *way* fast there, and Feign Death takes three or four seconds to get up from and actually be able to move. Only do so as a very last resort and hope your buffs are strong enough to let you heal fast, and your armor doesn't hit your secondary stats too hard.
Zskynight
Wed Aug 18, 2004 4:01 am
#4
The only thing you have to doy is get the agroo of the mobs, and run to other room while other of the smuggler are FD.
yimaz
Wed Aug 18, 2004 6:49 am
#5
I have FD'd my way out from the depths of the DWB long after my buffs were gone and my team was dead.
Vrond
Wed Aug 18, 2004 7:16 am
#6
It helps tho its much more useful on the Corvette where you can break agro by useing the elevators. Basically as long as you have buffs and can FD you can get back OUT of bad run on the DWB.
You an also scout in for a group it kinda helps to have some one in the room looking at the mobs. You can get ahead of the main groups radar and also can stay behind if a group has to retreat and keep tabs on when the mobs that chased them off return.
orlann
Wed Aug 18, 2004 6:47 pm
#7
Thanks guy's, I think the plan is going to be about 3 small squads, 1 to make the armour pieces and 2 small FD type squads to distract the SBD's and other Agro's.
I think Squad 1 will be as passive as possible and squads 2&3 to contain FD's, Tanks and Doc's.
Hopefully I will survive to let you know the results.
Regards
Orlann<BHA>
Master Smuggler
Chimeara
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