Smuggler Archive
Thread: Smuggler and hand to hand
Yes my precious, you will be used some day.
*strokes a baseball bat with "/lastditch" engraved on it*
Jaguarrr wrote:
Yes my precious, you will be used some day.
*strokes a baseball bat with "/lastditch" engraved on it*
ROFL.
Hell, I'd settle for a power conduit with "hctiD tsaL" engraved on the side. So when you smack someone with it, they have "Last Ditch" written accross their forehead.
Saarek wrote:
ROFL.
Hell, I'd settle for a power conduit with "hctiD tsaL" engraved on the side. So when you smack someone with it, they have "Last Ditch" written accross their forehead.
Oh god... that made my eyes water.....
That's f'in awesome.
wait if we got a ball bat shouldn't they change our requirements to two handed?
/shrug
HaughtyElf wrote:
Saarek wrote:
ROFL.
Hell, I'd settle for a power conduit with "hctiD tsaL" engraved on the side. So when you smack someone with it, they have "Last Ditch" written accross their forehead.
Oh god... that made my eyes water.....
That's f'in awesome.
LOL!
Saarek wrote:
ROFL.
Hell, I'd settle for a power conduit with "hctiD tsaL" engraved on the side. So when you smack someone with it, they have "Last Ditch" written accross their forehead.
PPPPFTTTTTTTTT!!!!!!!!!!
Nezodon wrote:
I just had a little thought about smuggler and how we could make the most of the hand to hand mods we have.
We have mods for unarmed abilities i would love to have some unarmed specials which are focused the more bar room brawl type of fighting yet remaining true to the crowd control nature of our profession.
Such as knee hit: Smuggler kicks the opponents knee causing them to become snared
Eye jab: A strike to the eyes causing blindness (not really crowd control but still fun)
Last push: The smuggler push's the opponent 5m away and the opponent falls to the floor letting the smuggler run
Last ditch:A melee last ditch working the same way as ranged
Dazing strike:The smuggler strikes the opponent at the side of the head causing a 20 second mez
Just a few ideas and i dont expect them to do mega damage but the other day i got bored using guns and i decided to have a play with my blaster knuckler but the problem is i dont have enough melee specials to have fun with it, to be honest even if their is nothing special and just some dirty fighting looking animations i would be happy.
I would like these added to the smuggler trees and not have any of our ranged specials taken away from us and i think these would add to the character of my smuggler because the current animations for my hand to hand moves dont fit with the character.
I've always dreamed of a Smuggler-only knuckle-duster, unarmed mods in our template, and dual-purpose ranged/melee specials (as opposed to different ones for the melee stuff), like Low-blow (a better name for that bat, imagine the animation for it... ) andLast ditch (doesnt it make more sense to get hurt by exerting oneself in a final attempt when its a melee move?)