Smuggler Archive
Thread: Anyone else remember this message from June of 2004!
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Zeon_Zaku
Thu Sep 15, 2005 3:20 pm
#1
I remember both oh, so very well.
They didn't want "rush out a crappy revamp" to us, so instead they just didn't revamp us at all. Sometimes the Dev logic is really... odd.
Well, I guess they did live up to their end of the bargin. We didn't want a bad revamp, they didn't want to give us a bad revamp, so they didn't give us a revamp at all.
Oh no... what's wrong with me, I'm starting to think like a Dev!
Well, I guess they did live up to their end of the bargin. We didn't want a bad revamp, they didn't want to give us a bad revamp, so they didn't give us a revamp at all.
Oh no... what's wrong with me, I'm starting to think like a Dev!
Klinsek
Thu Sep 15, 2005 3:22 pm
#2
They would rather push out bug ridden content, didn't you know?
I have been waiting for Smuggler to be something worth while since LAUNCH.
I lost hope in anything a red name says here a loooong time ago.
I have been waiting for Smuggler to be something worth while since LAUNCH.
I lost hope in anything a red name says here a loooong time ago.
Selusa
Thu Sep 15, 2005 4:00 pm
#3
Hows this one from sept 03
__________________________________________-
Q-3PO wrote:
We're dedicating a designer (Green Marine) next week to looking into fixing some of the bigger issues of the smuggler. (Yes, we are also looking at issues with the other professions, the smuggler just seems to be the one needing the most love at this moment).
http://forums.station.sony.com/swg/board/message?board.id=Development&message.id=552985&highlight=smuggler#M552985
__________________________________________-
Q-3PO wrote:
We're dedicating a designer (Green Marine) next week to looking into fixing some of the bigger issues of the smuggler. (Yes, we are also looking at issues with the other professions, the smuggler just seems to be the one needing the most love at this moment).
http://forums.station.sony.com/swg/board/message?board.id=Development&message.id=552985&highlight=smuggler#M552985
Message Edited by Selusa on 09-15-2005 04:01 PM
Gelo2
Fri Sep 16, 2005 12:35 am
#4
This is from June of 2004
And they wonder why we never believe them.
I totally understand how angry you are right now. I can't tell you how difficult
it is for us to have to move your revamp back... but I really do feel that it is
the right thing to do for all parties concerned, and for the overall state of
the game. The large systems we are revamping really need our full attention. We
have been absolutely killing our designers, and they need to have a life. This
means not crunching them 7 days a week for months at a time.
We did not want to rush out some crappy revamp for you in order to fulfil our
commitment. We also strongly feel that some aspect of smuggling should be done
in space, so it makes sense to do it after JTL. I am so sorry, but I think it is
better to be straight up with you guys than to mislead you about what we can do,
or put out something that we, and you, are not going to be proud of.
We are at the FF right now, so TH and I are going to be fairly unavailable at
this time, but we will spend some time with you next week.
Again, my apologies, but we want to make your profession all it can be. We can't
do that right now, but we will.
thx,
- Gary
Gelo2
Fri Sep 16, 2005 12:38 am
#5
OR,,,,,, How about this one from May of 2004
LOL publish 11 and we are in the high 20's now.
As it stands, we have a heavy amount of resources dedicated to the Combat Balance, the Jedi Revamp, Space, and new content. That leaves us thin on resources for something as massive and as important as the Smuggler Revamp. Because the core of smuggling is mission based, it really is a big project. In order to incorporate elements of smuggling for PvE and PvP elements, it and enhance slicing, large amounts of code have to be done to make this happen.
I know many of you are eagerly awaiting this revamp and I'm sorry it is going to be delayed, but looking at all the different aspects of this situation, this is simply the best choice. By doing this, we will be able to make the Smuggler's experience more of what it should it be and work with you to find out what your ideas are and how we might incorporate them.
Myself and the developers involved in this portion of SWG development will be reading this thread and we will be talking internally about different courses of action, so we are looking forward to hearing your feedback and in helping to organize the smuggler community ideas on what you think smuggling should entail.
Again, I know what this means to you and how important it is, but to do the Smuggler revamp the way it needs to be done, this schedule delay has to happen.
Kurt "Thunderheart" Stangl
Assistant Community Manager
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