Smuggler Archive
Thread: Any True Blue Smugglers?
It took me a bit of time to get Novice Smuggler, but I was always a "Smuggler-in-training". Took a real long time to Master Smuggler, but I finally did it. Also Mastered Weaponsmith (dropped because of resources, I have too little time for hunting that stuff), and along the way, I also Mastered Artisan, Architect, and Merchant. I'm on my way now to Mastering Pistoleer and TKA to finish my journey to Triple Mastery, and that's probably where I'll stay. I may reconsider the combat classes if the upcoming revamps give us more options somehow, but Master Smuggler stays.
I will be doing the new quests to open up a second character slot which will be a Jedi, which is the other character I wanted to play in SWG. Both are SWG representations of old PnP Star Wars RPG characters.
All my characters in the PnP were always bounty hunters, never had a smuggler.Maybe because I didnt want to start out in debt.But I always seemed to play them likea smuggler.The last one I made was a slicer,who would have guessed.
DRWolfe wrote:
Both are SWG representations of old PnP Star Wars RPG characters.
Message Edited by Jandel-Har on 05-26-2004 02:04 PM
Jandel-Har wrote:
All my characters in the PnP were always bounty hunters, never had a smuggler.Maybe because I didnt want to start out in debt.But I always seemed to play them like a smuggler. The last one I made was a slicer,who would have guessed.
In various games and versions of the RPG, I've had 2 Jedi, 2 Smugglers, and one Bounty Hunter (unfortunately, not too many Star Wars RPG games around, so I'm stuck right now with 1 Jedi and 1 Smuggler I can somewhat regularly play these days).
I actually started the Bounty Hunter character on a different server on the same day as my smuggler character, but he's yet to fire a shot. Too much fun with the Smuggler (and not enough time for both characters, really).
I have been playing since launch and have always wanted to be a Smuggler and have a smuggling business. Well Damage Inc. is alive and well and I am now a Master Smuggler/Master Swordsman. I am working on Master Brawlerright now but will never give up being the scourage of the galaxy. ![]()
-Strolan
I have a question for all you who tried other proffessions but wouldn't give up smuggler:
Why not just start another character? I made a character with a general plan in mind. After a while, I wanted to try something new, so instead of dropping all my favorite skills, I made a new character. I have a bunch of cahracters now, each with different skills. When I want to try a proffession, I make a new character. I don't go dropping all my skills I've already worked hard for. What's the point?