Smuggler Archive
Thread: Make slicing more interactive...
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Pentagon2k3
Thu May 27, 2004 9:57 pm
#1
I have no idea if this has been proposed yet but here is my idea:
You should be able to group with someone and they should be able to see the stats of the slices you are making. This would save the smuggler from actually typing this to the customer after each piece. Some sort of interactivity like this would be nice. I dream of a nice graphical interface like the image designers have, but surely showing the info on the slices that I see in the system message to your group would be a good thing.
Thanks for reading this and please offer constructive suggestions and comments.
Golrok
Thu May 27, 2004 10:45 pm
#2
For me it just depends. If the starship just landed I know customer is in hurry if he's traded me bulk. He just wants his stuff back and wants be on transport, they'll ask otherwise, but most players who trade bulk items know whats up. They know some of the items will turn out super and some wont. I think some like the thrill of examination of their items after trade back.. If its in a cantina and we have time I inform customerof results. Kinda nice the profession forces some socializing to be doneIMO.
Random tidbit:
Remember for every jackass theres like 3 cool customers that know whats up. Can't let the chumps get us down, because the people who are cool make up for their chumpness.. I think the general populationis slowly starting to accept the raising of slicing prices. Lets stay strong with it. We deserve it and it shouldnt be cheap.
FrankLee
Fri May 28, 2004 1:20 am
#3
My best RP to date was doing some shady slicing RP in a cantina. Was a lot of fun, and convinced me to stick with the class until patch 10, when I might do a little FS grind.
You might be on to something though about the grouping/system message idea. If they threw a bit of code in there to display slice% in the same fashion they display loots/harvests, it would make life a lot easier.
It might actually improve RP too, since you could say:
I think I trimmed back the compensator cycling a bit, it should be faster.
And in the client's screen is says: Smuggler improved the FWG5's speed by 28%
That way you don't have to justify speaking in %'s. My mechanic doesn't tell me my oil changed makes my engine 21% happier, my barber doesn't cut my hair by 25%.
You might be on to something though about the grouping/system message idea. If they threw a bit of code in there to display slice% in the same fashion they display loots/harvests, it would make life a lot easier.
It might actually improve RP too, since you could say:
I think I trimmed back the compensator cycling a bit, it should be faster.
And in the client's screen is says: Smuggler improved the FWG5's speed by 28%
That way you don't have to justify speaking in %'s. My mechanic doesn't tell me my oil changed makes my engine 21% happier, my barber doesn't cut my hair by 25%.
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