Smuggler Archive

Thread: smugler revamp?

yobip
Tue Aug 10, 2004 3:28 am
#1

i heard from a friend earlyer yesterday that TH had canceled the smuggler revamp. is this true? and if so you think i can get a link to the site giving me the info?


-thnx



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DelsteReden
Tue Aug 10, 2004 3:29 am
#2








NIchibN
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GunrockPro
Tue Aug 10, 2004 4:28 am
#3

Smuggler revamp cancelled? My friend, you are very much mistaken, to say that they have cancelled the smuggler revamp would suggest that they actually started it in the first place.



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akdonkey
Tue Aug 10, 2004 4:51 am
#4






GunrockPro wrote:

Smuggler revamp cancelled? My friend, you are very much mistaken, to say that they have cancelled the smuggler revamp would suggest that they actually started it in the first place.






/Agreed 100%



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LordAurther
Tue Aug 10, 2004 6:59 am
#5

I hear you all talk about smuggler revamp as something that is coming. Well dont any of you remember when they fixed slicing 3 and 4 way back in Oct/Nov 03. THAT WAS THE REVAMP!!!!! We are the screwed profession...well ok we soon will be joined by the merchants but we are still the #1 broken profession.



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gomi321
Tue Aug 10, 2004 7:04 am
#6






LordAurther wrote:

but we are still the #1 broken profession.






stole it for my sig. thanks




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yobip
Wed Aug 11, 2004 5:08 am
#7

thnx gunrock it all seems clearer now. lol well i hope they decide to do in in case they have just forgoten about it completely...



Iopoo Migyvie(Valcyn)

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-Rank 3 Light Jedi Sentinel-



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Spec-Ops
Sat Aug 14, 2004 9:50 pm
#8

smuggler revamp? what is he talkin about? smugglers get a revamp? and it is already cancelled? did i miss something?



DoltanReibisch
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Nicolas_Frost
Sat Aug 14, 2004 11:58 pm
#9


LordAurther wrote:
I hear you all talk about smuggler revamp as something that is coming. Well dont any of you remember when they fixed slicing 3 and 4 way back in Oct/Nov 03. THAT WAS THE REVAMP!!!!! We are the screwed profession...well ok we soon will be joined by the merchants but we are still the #1 broken profession.





Actually, Smuggler and Squad Leader are just about tied. Compare a master of one to a master of the other. I think I could do a good comparison, because I was actually a Squad Leader/Smuggler(sad and pathetic, I know) once.

Squad Leader needs Ranged Support 4, Exploration 4, and Survial 4 to qualify, plus 7500 combat xp to hit novice.
Smuggler needs Unarmed 4 and Pistols 4 to qualify, plus 75000 pistol xp to hit novice.

Both require at least rudimentary combat skills to get into, yet only have a few specials once you get in, at least one in each profession is useless(Squad Leader has more useless specials, but it also has more specials....).

Example: Panicshot, only usefull if you attack then peace.
Form Up: Good for clearing dizzy and stun, but you cannot use it while dizzy...

Squad Leaders skill mods only work if the SL is grouped *and* is the Group Leader, and while the bonuses are usefull, its not like you can't get them with defence stacking or defence foods.
Smuggler skills mods don't change anything.

A Master Smuggler can cross class well with several combat professions.
A Master Squad Leader can cross class with a few combat professions, but does get to wear Mandalorian Armor(for what good it'll do...).

Message Edited by Nicolas_Frost on 08-15-2004 01:59 AM



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