Smuggler Archive
Thread: smugler revamp?
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yobip
Tue Aug 10, 2004 3:28 am
#1
i heard from a friend earlyer yesterday that TH had canceled the smuggler revamp. is this true? and if so you think i can get a link to the site giving me the info?
-thnx
GunrockPro
Tue Aug 10, 2004 4:28 am
#3
Smuggler revamp cancelled? My friend, you are very much mistaken, to say that they have cancelled the smuggler revamp would suggest that they actually started it in the first place.
akdonkey
Tue Aug 10, 2004 4:51 am
#4
GunrockPro wrote:
Smuggler revamp cancelled? My friend, you are very much mistaken, to say that they have cancelled the smuggler revamp would suggest that they actually started it in the first place.
/Agreed 100%
LordAurther
Tue Aug 10, 2004 6:59 am
#5
I hear you all talk about smuggler revamp as something that is coming. Well dont any of you remember when they fixed slicing 3 and 4 way back in Oct/Nov 03. THAT WAS THE REVAMP!!!!! We are the screwed profession...well ok we soon will be joined by the merchants but we are still the #1 broken profession.
gomi321
Tue Aug 10, 2004 7:04 am
#6
LordAurther wrote:
but we are still the #1 broken profession.
stole it for my sig. thanks
yobip
Wed Aug 11, 2004 5:08 am
#7
thnx gunrock it all seems clearer now. lol
well i hope they decide to do in in case they have just forgoten about it completely...
Spec-Ops
Sat Aug 14, 2004 9:50 pm
#8
smuggler revamp? what is he talkin about? smugglers get a revamp? and it is already cancelled? did i miss something?
Nicolas_Frost
Sat Aug 14, 2004 11:58 pm
#9
LordAurther wrote:I hear you all talk about smuggler revamp as something that is coming. Well dont any of you remember when they fixed slicing 3 and 4 way back in Oct/Nov 03. THAT WAS THE REVAMP!!!!! We are the screwed profession...well ok we soon will be joined by the merchants but we are still the #1 broken profession.
Actually, Smuggler and Squad Leader are just about tied. Compare a master of one to a master of the other. I think I could do a good comparison, because I was actually a Squad Leader/Smuggler(sad and pathetic, I know) once.
Squad Leader needs Ranged Support 4, Exploration 4, and Survial 4 to qualify, plus 7500 combat xp to hit novice.
Smuggler needs Unarmed 4 and Pistols 4 to qualify, plus 75000 pistol xp to hit novice.
Both require at least rudimentary combat skills to get into, yet only have a few specials once you get in, at least one in each profession is useless(Squad Leader has more useless specials, but it also has more specials....).
Example: Panicshot, only usefull if you attack then peace.
Form Up: Good for clearing dizzy and stun, but you cannot use it while dizzy...
Squad Leaders skill mods only work if the SL is grouped *and* is the Group Leader, and while the bonuses are usefull, its not like you can't get them with defence stacking or defence foods.
Smuggler skills mods don't change anything.
A Master Smuggler can cross class well with several combat professions.
A Master Squad Leader can cross class with a few combat professions, but does get to wear Mandalorian Armor(for what good it'll do...).
Message Edited by Nicolas_Frost on 08-15-2004 01:59 AM
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