Smuggler Archive
Thread: My message to SOE: When the hell do we smuggle.
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AronoBashkar
Thu Dec 09, 2004 9:02 pm
#1
Christ. I'm just getting really fed up regrinding the slicing tree because I swapped servers.
I realllllllllllllly wish that we had a "smuggling" tree.
I realllllllllllllly wish that we had a "smuggling" tree.
NickHeel
Thu Dec 09, 2004 9:16 pm
#2
Your guess is as good as ours. Really.
We've been told we'll "Smuggle" when we get Revamped. But we'll be revamped some time after the Combat Revabalagrade in the mix of other "non-combat" professions...hopefully. Whether that comes first after the C.U.R.B. is unknown at the moment.
As far as Smuggling for the player base....well...umm...we were told it wasn't possible but that was months ago. So it might be...and GreenMarine seemed to have good hopes on this.
I suggest reading our stickies for more info. It may take a few to get through all the posts (except the Chuckle for a Smuggler...you can skip it) but it'll be well worth it and you'll be very well informed and up to speed.
Everything we know you can know if you read the stickies. Well, except for the Spice Downer Change information and the new stuff in the C.U.R.B.
There ya go 
CabbageHead
Thu Dec 09, 2004 11:08 pm
#4
It would be cool if there were items essential to the game (i.e. PvP)that could only be shuttled by smugglers. Maybe big weapons or other items that were used. You would only need novice to do it, so novices could make money. Say you wanted to attack a base on Lok, but you didn't have a smuggler in your group, you'd have to do a search and pay someone to smuggle that item to Lok. Like a movable turret or something. Just an idea. Also specialized missions terms like BHs. Where you do smuggleractivities. Or built into quests. Say Jabba tells you to bring him something in order to get a quest goodie, but it has to be done by a smuggler. Also spice that was worth the downer. Muon should be better than Vasarian brandy. Maybe for a shorter duration. If you're gonna get sick, it should be worth it. I think smugglers should be able to switch sides at will without having to grind up or buy all the faction. I for one, would rather be a criminal than a rebel. I always thought Imperial smugglers were an oxymoron. Same with rebel Bounty hunters. yadda yadda yadda. I could go on forever. It's late and I've been abusing caffeine.
/rant off
Zandergeef
Fri Dec 10, 2004 12:18 am
#5
Im guessing that if they are not lying to much that this time next year we could be smuggling. This is assuming that they get the combat revamp out around the end of summer and then they will make a patch for smugglers. This would be around September of 2005. This is just a wild guess and it looks like the combat revamp might take them a while.. matters how long that takes them cause we are after the combat upgrade sometime... hopefully 
Arcan
Fri Dec 10, 2004 12:20 am
#6
But we DO have a smuggling tree, 4 tree's in fact.
It's called Smugglers Alliance Pilot.
NickHeel
Fri Dec 10, 2004 12:21 am
#7
Arcan wrote:
But we DO have a smuggling tree, 4 tree's in fact.
It's called Smugglers Alliance Pilot.
Thanks for reminding me of thatissue.../sadpanda ![]()
Datink_Nieleft
Fri Dec 10, 2004 7:39 am
#8
/spoof on
Message from SOE:
Signed,
Development Team (Smuggler), Star Wars Galaxies
/spoof off
Hahaha,,...okay now the real deal. Got to remember these guys are working on Combat Revamp still which does involve a portion of our tree. Following this, we appear to be on top of the heap to get a revamp that will take care of the other trees. While I agree the lack of info is to say the least, annoying as hell, the dev's are hesitant to give us half-ideas lest we take up pitch-forks and attempt to tar and feather them when they cannot implement.
Ilfe
Fri Dec 10, 2004 8:17 am
#9
CabbageHead wrote:
It would be cool if there were items essential to the game (i.e. PvP)that could only be shuttled by smugglers. Maybe big weapons or other items that were used. You would only need novice to do it, so novices could make money. Say you wanted to attack a base on Lok, but you didn't have a smuggler in your group, you'd have to do a search and pay someone to smuggle that item to Lok. Like a movable turret or something. Just an idea. Also specialized missions terms like BHs. Where you do smuggleractivities. Or built into quests. Say Jabba tells you to bring him something in order to get a quest goodie, but it has to be done by a smuggler. Also spice that was worth the downer. Muon should be better than Vasarian brandy. Maybe for a shorter duration. If you're gonna get sick, it should be worth it. I think smugglers should be able to switch sides at will without having to grind up or buy all the faction. I for one, would rather be a criminal than a rebel. I always thought Imperial smugglers were an oxymoron. Same with rebel Bounty hunters. yadda yadda yadda. I could go on forever. It's late and I've been abusing caffeine.
/rant off
/agree
SOE needs to impliment Smuggler as a player-essential profession. Meaning players, from one time or another, will need to consult a smuggler. Just like we need entertainers to heal BH, certain players should need smugglers for something as well.
SpinningCloud
Fri Dec 10, 2004 10:14 am
#10
IF they finish CU by June 05...and I repeat IF...we'll be lucky to see a real smuggler revamp by THIS time next year, ie December 05. I think THAT is being generous.
I've lost all faith in seeing my smuggler actually have anything to do with smuggling. I doubt I'll stay around for another year waiting to see if we get one more broken promise heaped on top of all the ones that came before.
I'm continuously amazed that any of you actually believe them when they tell you we're going to get a revamp ANY time in the future. They simply have NO track record with us to base any trust on.
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