Smuggler Archive
Thread: Flow Analyzer Nodes
It all depends on you. If you have the cash to spend, clamps make sure you never waste a thing. When a FAN fails you lose the FAN, the item and 1 knife. *shrug* It's all preference.
Stena wrote:
Why when i ask smuggler how they got slicing up i.e. if they used flow analyzer modules they say no they are a waste of time. I used flow analyzer nodes to get tho slicing 3 and 4 'cause i found that buying clamps was very expensive way to do things. I still used clamps on locked containers but i mainly used crates of CDEF pistols to go tho 3+4 and i only got 1 or 2 fails for every crate of 25 and it only took me a few days to get through 3+4. so i dont really see what all the fuss is about.
i tended to use FAN's over molecular clamps but money was an issue for me. MC's i could buy at 9k a crate at the cheapest, WUK's for 5K and knives to slice at 2k.
that added up to 16k for 6250 slicing xp.
however, if you knock off the molecular clamp and make your own FAN's taking into account the price of copper if you have to buy it and the fact that 25% of your slices will fail you spend about 9k and get about 4750xp.
so by my calculation you will spend 35% more grinding the slicing tree using MC's rather than FANs.
this is only true on the prices i pay though.
Credits are so easy to get in this game, why bother with FANs?
As you're leveling up Smuggler, you need Pistol XP anyway. So take destroy missions, on the starter planets first, to start making money. Then get some ubese armor, and a good set of Master Doc buffs, when you can afford both. You can get doc buffs outside Coronet for around 8-10k. Buy some Vasarian Brandy, drink two at a time to boost your Mind, Focus, willpower for 40 minutes at a time. The Doc buffs will last you 3 hours and some.
Now head to Dantooine, group with people, pick up a couple missions, disband the group, and go destroy those mobs and lairs. Rinse and repeat, money just flows in. In no time at all, you can afford to buy Clamps, Locked Containers, Knifes, WUKs, whatever you need.
The slicing tree is easy to get through, it's actually the huge pistol experience that is slow. I'm doing that now, got Slicing IV a couple days ago. ![]()
Big_Dan_T wrote:i tended to use FAN's over molecular clamps but money was an issue for me. MC's i could buy at 9k a crate at the cheapest, WUK's for 5K and knives to slice at 2k.
that added up to 16k for 6250 slicing xp.
however, if you knock off the molecular clamp and make your own FAN's taking into account the price of copper if you have to buy it and the fact that 25% of your slices will fail you spend about 9k and get about 4750xp.
so by my calculation you will spend 35% more grinding the slicing tree using MC's rather than FANs.
this is only true on the prices i pay though.
Ok, pay no attention to my lousy math pre edit. LOL
6250xp/16k credits = .39xp per credit.
4750xp/9k credits = .52xp per credit.
or in reverse:
16k credits/6250xp = 2.56credits per xp
9k credits/4750xp = 1.89credits per xp
So simple mathematics says using FANs is a less expensive means of grinding slicing xp. BUT one must also consider the (aproximate) 25% in time necessary to grind that xp that is saved by using clamps. Again, all up to personal tastes and economic necessities.
Message Edited by Orcajum on 05-18-2004 09:54 AM
I was a novice WS so I made everything myself (fans, laser knives, wuk's, & knives), I can say for sure that the failure rate is 25%. It was just easier and cheaper for me to do it this way.