Smuggler Archive
Thread: Jedi Revamp...Smuggler Revamp.
JawaJoey2 wrote:
Don't expect to get as much attention as the Jedi.
-Jedi are key, well known proffession in Star Wars
-Jedi are infamous powergamers and whiners
-Jedi get more attention from not just themselves, but most people playing keep an eye on them, and even people who don't have the game, while no one other than a smuggler could care less about one.
Well that's just it isn't it? If the Devs get this right, they can then go and boast about how great the game is, having such well represented iconic professions such as Jedi, Smuggler, andBountyHunters. Making the smuggler profession like we see in the movies will increase their current number of iconic Star Wars professions (that they'll admit to in public) by 50%!
It's in the Dev's interests to make Smuggler as best they can in order to sell the game to more people. Let's hope they realise this too ![]()
If the Hologrind was such a bork (which I agree it is), then why didn't they just turn off the ability to become FS until they fixed it... Then they could have pushed back the Jedi Revamp until they could deal with it properly, which by the way would have been after correcting the issues that 98% of thecurrent paying customer-basehave to deal with, instead of spending 2 publishes on the other 2% who also happen to have 'normal' characters as well. If anything the wait for the smuggler revamp has made me want to holo-grind even more so I can get a"revamped" character and be part of the "elite" high-priority development crowd who has his problems fixed before he even realizes they exist.
My problem is in their choice of priorities....
Just another Master Smuggler...
- 33 non-Jedi professions.
- 1 Jedi profession.
- Jedi presence in the universe is rare (let's say 1%).
- 9publishes done oron tap (counting upcoming publish).
- 1 publish dedicated to Jedi.
- Arguably 6 of 33 non-Jedi professions - Architect (Player Cities), Artisan (Vehicles), Chef, Creature Handler, Image Designer, and Politician (new prof) -had major attention in a publish.
- 1% of players playing a single profession (Jedi) enjoy a major revamp.
- 99% of players, each who arguably play more than one profession, have about an 18% chance that a given profession they play was revamped.
In other words, 1% of the players get 11% of the results of a major publish; 99% of the players get the short end of the stick: those who play twoprofessions have a 2 in3 chance that if one of their professions started broken, it is still broken; those who play three professions have about a 50/50 chance of the same.
Do Jedi warrant a little more attention? Yes. But not this much....
MisterWizard wrote:
- 33 non-Jedi professions.
- 1 Jedi profession.
- Jedi presence in the universe is rare (let's say 1%).
- 9 publishes done or on tap (counting upcoming publish).
- 1 publish dedicated to Jedi.
- Arguably 6 of 33 non-Jedi professions - Architect (Player Cities), Artisan (Vehicles), Chef, Creature Handler, Image Designer, and Politician (new prof) - had major attention in a publish.
- 1% of players playing a single profession (Jedi) enjoy a major revamp.
- 99% of players, each who arguably play more than one profession, have about an 18% chance that a given profession they play was revamped.
In other words, 1% of the players get 11% of the results of a major publish; 99% of the players get the short end of the stick: those who play two professions have a 2 in 3 chance that if one of their professions started broken, it is still broken; those who play three professions have about a 50/50 chance of the same.
Do Jedi warrant a little more attention? Yes. But not this much....
This makes me wonder if devs ever do the maff...
Don't get your hopes up?
- Actually scheduled a set date for the revamp.
- Gave us their vision of the profession
- Gave us a template for a revamp doc
- Have been communicating with the community on a more than monthly basis.
Enough with the pessimism! We actually have an opertunity here and all that's getting any effort is pessimistic **edit**! If the revamp doesn't happen, then get pessimistic, quit the **edit**ing game, whine, **edit**, moan but not now! Not when what smugglers have been fighting for since release is finally on the schedule!
That's all I have to say in this useless thread.
Raanan wrote:Perhaps I should be more free with my usage of the quote button. My post was meant for the originator of this thread and any other person who decides to start another "we won't get anything" thread. The smuggler community has finally gotten the opportunity to help make this profession one with purpose. In fact, the request for input as well as everything we wanted to go along with it has been shoved in our faces. Yet, I keep seeing page one half filled with pessimistic crap like the original post. It's like someone putting a bowl of dog food in front of a hungry dog and the dog refusing to eat. The document would be done already if all the effort spent writing these uselessly negative posts were put into the revamp. That's why I'm my post have been extraordinarily harsh(for me)these past few days.I want to see smuggler be all it can be but that won't happen with half the community sitting on their asses complaining about getting nothing when the food is right in front of them. One star me all you like. I won't stop pointing out the obvious until people start doing something.
In the meantime, you're bumping a thread you want to go away.
Listen, if the Dev's aren't smart enough by now to discern sour grapes from real concerns, then we're sunk. I rant about this game all the time. I am honestly pleased with the last few patches, and I think they're finally pointed in the right direction.
I'm also dead certain that they should have been pointed in this direction about 6 months before the game hit the shelf. So yes, I'm cynical, and yes, I reserve judgement. So long as I stay within the forum guidelines, I reserve my right ot comment as I see fit. And yes, we're 'on the schedule' now, but we were 'on the schedule' a month ago, and we got pushed back. There is no dearth of precedent for cynicism here; the fact that the game is getting good also highlights where it's been; I don't blame anyone for remembering.
If people want to be jaded and bitter about it, let them. Even the jaded and bitter might have useful comment to contribute. Limiting your intake of data irrevocably narrows your decision making process.