Smuggler Archive
Thread: So it's been months and... nothing?
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LaughingWolf
Thu Mar 31, 2005 8:30 am
#1
Come on! I tink we can agree it is a not-boring time to be a Smuggler!
What riotcontrol say (I do recomend reading the links, it is interesting) +....
-The CU coming to TC today, (we are affected by it. Look the Dev tracker for several threads about it detailing the changes that will come to TC)
- Our 500 FP buying cap is gone and we have bribe options that are bigger.
- Lattest change of the GCW, causing a lot of changes that good for thoses of us selling FPs and faction perks. Among thoses, raise of our FPs holding caps.
(granted, the two previous points are interesting only if you are factionned)
- FD is now useless in PvP, but untouched in PvE.
- We have bubble tanks and gaming table that need a Smuggler to craft. (if you look for the logic of that,don't ask me I have no clue)
I'm probably forgetting stuff , but that's what came to mind.
Imperiai2
Thu Mar 31, 2005 1:30 pm
#2
I haven't played SWG since January after finding WoW. I'm keeping my SWG account alive though, with possible plans to return. I've just checked back in the past day or two and it looks like the 'Combat Upgrade' (Rebalance still seems more appropriate) is shaping up. What my post here is about though is... we were told Smugglers would finally be given a purpose or a revamp after said Combat Upgrade. It doesn't look like SOE has really kept to that in the sense of giving us concreteinformation. IS there anything out there that we KNOW they are working on for us? Factual information?If I left for just about 3 friggin months and come back to absolutely ZERO change or new info, anyone wanna venture a reason as to why I should keep my account? =)
riotcontrol
Thu Mar 31, 2005 1:46 pm
#3
Jaguarrr
Fri Apr 01, 2005 12:16 am
#4
LaughingWolf wrote:
Come on! I tink we can agree it is a not-boring time to be a Smuggler!
What riotcontrol say (I do recomend reading the links, it is interesting) +....
-The CU coming to TC today, (we are affected by it. Look the Dev tracker for several threads about it detailing the changes that will come to TC)
- Our 500 FP buying cap is gone and we have bribe options that are bigger.
- Lattest change of the GCW, causing a lot of changes that good for thoses of us selling FPs and faction perks. Among thoses, raise of our FPs holding caps.
(granted, the two previous points are interesting only if you are factionned)
- FD is now useless in PvP,and notuntouched in PvE since areaattacks from NPCs still can incap you.
- We have bubble tanks and gaming table that need a Smuggler to craft. (if you look for the logic of that,don't ask me I have no clue)
I'm probably forgetting stuff , but that's what came to mind.
Corrected, for more accuracy.
LaughingWolf
Fri Apr 01, 2005 3:57 am
#5
Really? Some say so and others swear they never encountered that problem.
Anyway, I'm curious how FD work now, with the CU....
Anyway, I'm curious how FD work now, with the CU....
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