Smuggler Archive
Thread: Spice Crafting The CU Smuggler Revamp
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LTZweigg
Fri Apr 01, 2005 12:20 pm
#1
Hey Smugglers!
I've been checking out the various posts regarding Spice Crafting, our pistol mods on the Spice Crafting tree and the changes that the revamp will eventually bring about for our profession. Since everything is still new and we don't have a full picture of what's going to happen, I'm a little hazy on what the future of our ability to craft spices might be. Was hoping that maybe someone might have a better idea of what the final effect is going to be.
Simply put, does anyone have any idea if and when we will lose the ability to craft spice? I see that in the proposal for the Smuggler Revamp, spices may eventually become a sort of "reward" for completing or skimming off of smuggler missions. Also, the CU seems to be adding skills and mods to combat under the Spices tree, which I assume is just the place holder for a new branch later on. If this is the case, will Spice Crafting be lost to us when the CU goes live or when the long-awaited Smug Revamp is finally put into place? Or have I just missed the point completely and Spice Crafting will be around for good?
The only reason this is of any concern to me is that I'm currently using Spice Craft to grind a branch of FS Crafting. I don't plan on getting all snooty and becoming a Jedi anytime soon, but I'd like to have the xps for that branch banked just in case I ever do make the switch. However, the CU is going to go live just after my Master's Thesis is due so my game time is pretty much non-existent for this month. So, if we lose Spice Craft with the CU, the whole FS grind with spice is pretty much a lost cause and I'll stop now. If it's gone with the Revamp, I might just be able to pull it off in fine "never tell me the odds" Smuggler fashion.
Any input is appreciated. Even in the "RTFM!" or "NooB!" capacity.
Thanks in advance to my Smuggler brothers and sisters
I've been checking out the various posts regarding Spice Crafting, our pistol mods on the Spice Crafting tree and the changes that the revamp will eventually bring about for our profession. Since everything is still new and we don't have a full picture of what's going to happen, I'm a little hazy on what the future of our ability to craft spices might be. Was hoping that maybe someone might have a better idea of what the final effect is going to be.
Simply put, does anyone have any idea if and when we will lose the ability to craft spice? I see that in the proposal for the Smuggler Revamp, spices may eventually become a sort of "reward" for completing or skimming off of smuggler missions. Also, the CU seems to be adding skills and mods to combat under the Spices tree, which I assume is just the place holder for a new branch later on. If this is the case, will Spice Crafting be lost to us when the CU goes live or when the long-awaited Smug Revamp is finally put into place? Or have I just missed the point completely and Spice Crafting will be around for good?
The only reason this is of any concern to me is that I'm currently using Spice Craft to grind a branch of FS Crafting. I don't plan on getting all snooty and becoming a Jedi anytime soon, but I'd like to have the xps for that branch banked just in case I ever do make the switch. However, the CU is going to go live just after my Master's Thesis is due so my game time is pretty much non-existent for this month. So, if we lose Spice Craft with the CU, the whole FS grind with spice is pretty much a lost cause and I'll stop now. If it's gone with the Revamp, I might just be able to pull it off in fine "never tell me the odds" Smuggler fashion.
Any input is appreciated. Even in the "RTFM!" or "NooB!" capacity.
Thanks in advance to my Smuggler brothers and sisters
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