Smuggler Archive
Thread: Messed around with slicing weapons in CU
Speed: EVERY speed slice I got was 5%.
Damage: All damage slices ranged from 15% to 20%.
I'd have to say that less than 1/3 were damage, unfortunatly. I think that after all the weapons and armor are finished with the tweaking that they need, then the slices will change too. God, I hope so anyway.
Message Edited by DarkBShadow on 04-17-2005 11:12 PM
Dosi wrote:
I think I did about 30 slices, random weapons. I would have done more, and maybe even kept closer stats, but I was crafting tools on the fly while I wait for my factory runs to finish.
Speed: EVERY speed slice I got was 5%.
Damage: All damage slices ranged from 15% to 20%.
I'd have to say that less than 1/3 were damage, unfortunatly. I think that after all the weapons and armor are finished with the tweaking that they need, then the slices will change too. God, I hope so anyway.
What you fail to realize is 20% might mean alot in the new system.
I belive the DEV's said that slicing will have more of an impact of a crude weapon then it will a high end piece. So If you got these weapons from the Frog they can be regarded as high end therefor not weilding a "good" slice but a player made one might result in a good slice.
Incidentally, the slicing % you're told is wrong. In every case I've checked out so far, the actual DPS change is much lower. It would help if we had any idea how all this is supposed to work.
TomoRainer wrote:
Those were frog-made. Got a few other slicing threads kicking around here, and all the 5% speed ones are off the frogs.
Incidentally, the slicing % you're told is wrong. In every case I've checked out so far, the actual DPS change is much lower. It would help if we had any idea how all this is supposed to work.
True.
Yes, they were all from the frog. I couldn't find a ws to make any weapons, and I didn't feel like crafting any weapons. If when I login next, I can find a smith, then I'll test on crafted equipment.
i think he means look past the math. 20% might be a much more significant advantage in the new system then it is currently in the system on live (i'm assuming combat and class/weapon balance here). i think all your decades of engineering and science have clouded the metaphors of intuition a bit
SpinningCloud wrote:
Nica, what do you mean?
20% of, say 500 damage, is STILL 20% of 500 in ANY system. What 'new' system are you speaking of where 20% is something more than 20% in an 'old' system.
You'll have to explain how 20% is different...all my decades in engineering and science just isn't allowing me to comprehend this. New math or something us old guys just couldn't understand maybe?
And with the resourses i am giving so far i have noticed that power hammers crafted are better then the frog weapons. only diffrence is the Special ham cost. i made these hammers with Speed cores and maxed damage on the power hammers.
i then sliced them all and they all came out the same percentage for what type of slice it was. and i think i sliced like 40 Power hammers. the speed slice came out to like 19% and the damage ones came out to 6%. and i believe i got more speed slices then the damage ones. and it seems that the speed slices were always better DPS but not by much.
SeraCohw wrote:yes but from what i have seen on one forum most weapons max went up by about 300 so u wont need as high as an increase when i think doc buffs are being reduced but not sure have to check on it. but pretty much if u get 35% on a 900 max weapon that is prolly gonna be over kill but just my thinking
Well yea, the Renegade and DL44XT are max 700 damage, as are most others. The average DE-10 on live is between 500-600.
700 + 20% = 840 + 33% pup = 1117 max. Find me a pistol on live like that
Hey, I can dream too!
Dosi wrote:
It may be true that they've increased the damage stats on weapons but that was just done to create the impression that weapons are better. In reality you're able to do far less damage to MOBs post revamp so that increase in damage is just for looks.
SeraCohw wrote:
yes but from what i have seen on one forum most weapons max went up by about 300 so u wont need as high as an increase when i think doc buffs are being reduced but not sure have to check on it. but pretty much if u get 35% on a 900 max weapon that is prolly gonna be over kill but just my thinking
Well yea, the Renegade and DL44XT are max 700 damage, as are most others. The average DE-10 on live is between 500-600.
700 + 20% = 840 + 33% pup = 1117 max. Find me a pistol on live like thatBut I still think that slicing may get a little tweaks after they're done with the weapons/armor.
Hey, I can dream too!
From what I've read Pups have been changed so that if you get a pup that addsdamage it slows the weapon down resulting in little benefit and in some cases lower dps. I sell a couple hundred crates of Pups a week and will probably not offer them post revamp.
As for tweaking the slicing, don't hold your breath. As it stands now you can't even use loot enhancements like krayt tissues to circumvent damage caps so I don't see where slicing will be any different. Under the proposed changes to slicing for the smuggler revamp, it was said you can choose the type of slice. Since most weapons will be close to the speed and damage caps, and it seems doubtful you'll be able to affect ham or range by slicing (WS won't be able to experiment on these stats any more), the reasons for slicing a weapon will be greatly reduced. Add to that the fact that slices will not be permanent and will need to be periodically retuned and there's even less reason to slice weapons.