Smuggler Archive

Thread: Dungeons/Themeparks/Quests ROCK After the CU!

Ternque01
Sat Apr 30, 2005 1:39 pm
#1

Remember all of those stupid quests that you would never do because you could one-shot every NPC/mob and get hit for a maximum of 15 damage going through it?


Remember all those ULTRA difficult dungeons where you could get one-shotted by 300k 95% resists NPCs and mobs???


Well, those days are history. The good news is that the CU has *gasp* BALANCED them!!!


I've had alot of fun running the Warren, the DWB, and even the Marauder Stronghold on Endor. Yea... that's right... the Marauder Stronghold quest, probably the least visited POI in the game. The Warrenis fun, and the DWB is AWESOME!!! I forsee alot more people going there for mandolorian.


If you want some fun CONTENT, check out all of the POI's that used to SUCK!


There is alot of fun things to do in these places.



Axob Freelight
The non-Jedi are extinct. Their fire has gone out of the universe.
Ternque01
Sat Apr 30, 2005 1:41 pm
#2

Oh yea... disclaimer... last I heard the devs hadn't balanced every adventure planet yet. A few days ago the Geonosian Cave on Yavin did not seem balanced yet.


Supposedly, the maximum level NPC/mob you should run into is level 81 in a dungeon. If you see anything over that, I suggest you run!





Axob Freelight
The non-Jedi are extinct. Their fire has gone out of the universe.
Ragnaat
Sat Apr 30, 2005 1:48 pm
#3

Yah...

like that tusken bunker with the CL1 tusken king that didn't attack ack

but still took like 2 mins to kill cause it had 4k ham

ROCKPANTS!

And these 19k ham Gorax that can't even hit me, and even when they can they seem frozen and don't animate

SO FREAKIN GOOD


GIVE ME MORE OF THIS SHT!



:: Retired... For the moment ::
-I support going slow and being careful.
focus thread (n.): there for us to focus on while they went behind our backs and did whatever they wanted to, anyway. (Source: AngusMacGregor)
Erryc
Sat Apr 30, 2005 2:39 pm
#4

Haven't tried the themes/dungeons since the CU, but I have noticed that the wild spawns INSIDE some player cities (wrix, humbabas on Corellia, for example) are averaging CL85. So, now we have to go in every few hours and clear out the town so the crafters can at least go out their front doors...it's like back in the old player city days...when it all first began....hehe.



***Eyini Resresit***

Master Smuggler

The Black Widows

An Underworld Player Association

Sunrunner

Save your local smugglers, kill a jedi.
Ternque01
Sat Apr 30, 2005 3:13 pm
#5






Ragnaat wrote:
Yah...

like that tusken bunker with the CL1 tusken king that didn't attack ack

but still took like 2 mins to kill cause it had 4k ham

ROCKPANTS!

And these 19k ham Gorax that can't even hit me, and even when they can they seem frozen and don't animate

SO FREAKIN GOOD


GIVE ME MORE OF THIS SHT!





Okay man, I was trying to share how much fun I had doing these things.


You can hammer down my sentiment by including every small, broken thing you can think of, but is that really necessary.


There is nothing "wrong" with being positive about this situation. Geezus.





Axob Freelight
The non-Jedi are extinct. Their fire has gone out of the universe.
Ternque01
Sat Apr 30, 2005 6:08 pm
#6

*Feels the wrath of Ragnaar's Low Blow* hehe



Axob Freelight
The non-Jedi are extinct. Their fire has gone out of the universe.
Bzzzz
Sat Apr 30, 2005 6:11 pm
#7

Eh. I went to the Corvette the other day to recon it for a guild run, and um, I disagree. I didn't just get one-shotted for 5200 damage (after armor). I got one-shotted by SIX SEPARATEbad guysall standing in the same room. I'm fine with it being "groupified," but there's nothing a 5-man group could've done that would've made a whiff of difference. "Game over, man!"


I recognize that this is a work-in-progress, but they've still got some work to do before some of these places are balanced. I shudder to think about what the DWB is like now!



-Zz
Ternque01
Sat Apr 30, 2005 6:15 pm
#8






Bzzzz wrote:

Eh. I went to the Corvette the other day to recon it for a guild run, and um, I disagree. I didn't just get one-shotted for 5200 damage (after armor). I got one-shotted by SIX SEPARATEbad guysall standing in the same room. I'm fine with it being "groupified," but there's nothing a 5-man group could've done that would've made a whiff of difference. "Game over, man!"


I recognize that this is a work-in-progress, but they've still got some work to do before some of these places are balanced. I shudder to think about what the DWB is like now!



-Zz






I didn't say they were all balanced yet, but the ones that have been kick ass.


The DWB, some would claim, is slightly too easy at the moment, but me and two friends had a blast down there, got fairly far into the dungeon, then then were killed as security backup arrived. It was great


Message Edited by Ternque01 on 04-30-2005 08:17 PM



Axob Freelight
The non-Jedi are extinct. Their fire has gone out of the universe.
Ragnaat
Sat Apr 30, 2005 6:34 pm
#9

Ahh.. don't take me totally seriously Axob, and it wasn't my intention to DB you Thread o' CU Fun. But i do think they'res two things at work here.

contrary to some people there were places you could have incredible fun pre-CU.. and there were also soem after (with probably more to come). Maybe its cause I play on TC so much but I always find a way to have fun in small groups of friends be it the vette, gorax hunting, strategizing the dwb, whatever.

Theres also the living in a world, obsessing over intracacies of that world, and working with or against it for long term gain which ultimately is what keeps me here instead of moving off to a console game or something else that offers a lot more instant gratification.

My biggest issues with the CU are not the "fun" of combat (although there are comfort level and pace issuse that I still have with it) - or the bugs which I know will eventually go away (or be obsoleted by CU2) - but that there are so many other levels of the game lost in the translation.

And its everything from going back again and again to kill krayts for even better tissues, to totally invalidating the depth of hybrid professions by making them all combat driven for leveling and removing any use for mid level utility chars (and trying to make due with those chars), to screwing with groups levels even though in the end you didn't have to cause max CL was mac group memeber CL, but leaving it that way anyway.

So now when I get bored of combat, or no one happens to be around to crash the DWB what is left for me to do? Polish my arsenal of capped weapons and useful against 3 creatures armor - or just log off?

(bah.. sorry.. with that I probably totally killed your fun thread... i'll leave.. and promise not to post in your threads for.. um.. 2 weeks... see you in game )



:: Retired... For the moment ::
-I support going slow and being careful.
focus thread (n.): there for us to focus on while they went behind our backs and did whatever they wanted to, anyway. (Source: AngusMacGregor)
Ternque01
Sat Apr 30, 2005 6:48 pm
#10

Haha, I swear reading what you write feels likea punch to the gut, but you don't have to NOT post in my threads.


It is unfortunate that the solo game you experience sucks so much, and it is valid the concerns you bring up.


Part of the major idea I wanted to convey is that a whole avenue of content has really opened up for me. All of these stupid POI's and dungeons as well as a few (not all yet) of the REALLY hard ones are now playable and enjoyable. This is amazing to me.


To me the CU has changed things. Before I would camp a cave for AA, CA, or loot drops just one-shotting paperboard NPC's that seemed just a background amusement. Now it is a tactical challenge to do the same damn thing which is THE WORLD to me.





Axob Freelight
The non-Jedi are extinct. Their fire has gone out of the universe.
TomoRainer
Sat Apr 30, 2005 7:22 pm
#11

You know, as a plain master smuggler, or even back when I was master pistoleer/master smuggler, I couldn't participate in any "high-end" content. It's not like I would die significantly faster than the swordsmen, riflemen, TKAs, etc., but I couldn't scratch any mob with more than light armor. It was so unfun I'm sitting here trying to think of the last time I did anything ground combat-related and I can't. Well, not since JTL came out, anyway. Before that, I did some solo groups and acted as an extra target for people unlocking FS trees and things like that, but other than that, I literally can't remember fighting anything on the ground in the last six months other than thugs that aggroed me as I ran to and from starports.

Needless to say that's a little different now.

Don't like that all hybrid skills take nothing but combat-related xp anymore. Don't like the bugs. Don't like some of the simplification. But I do like feeling like I have a role. I do like feeling like, even as a half combat/half crafter character, I can do both well enough to have fun. I do like the balance I'm seeing in those parts of the game that are mostly bug-free, and I'm glad to see others are having fun with it as well.







Smuggling uphill both ways in a Tatooine sandstorm since July '03 | Shipwright to the stars! Help put my virtual kids through college with a new X-Wing today | Ye Olde Pilot Correspondent


riotcontrol
Sat Apr 30, 2005 7:26 pm
#12


Ternque01 wrote:
All of these stupid POI's and dungeons as well as a few (not all yet) of the REALLY hard ones are now playable and enjoyable. This is amazing to me.

To me the CU has changed things. Before I would camp a cave for AA, CA, or loot drops just one-shotting paperboard NPC's that seemed just a background amusement. Now it is a tactical challenge to do the same damn thing which is THE WORLD to me.






All of the stupid POIs were very playable and enjoyable (when not camped by people who were there only for the loot) unbuffed with a friend and a Stim-B pack or two. Some of the best times I had in SWG, actually.



__
wieland argosy <gunslinger>
Ternque01
Sat Apr 30, 2005 9:26 pm
#13






riotcontrol wrote:


All of the stupid POIs were very playable and enjoyable (when not camped by people who were there only for the loot) unbuffed with a friend and a Stim-B pack or two. Some of the best times I had in SWG, actually.





Well, I had my HAM set at 400/400/1100 so that I would have a scratching chance at PvP because mind was the only important pool in PvP. I couldn't execute evena special unbuffed because it would literally kill me.


Of course, I could've readjusted my HAM, but seeing that my priority was PvP, running PvE like this wasn't possible. Good thing I don't have to do that anymore.



Axob Freelight
The non-Jedi are extinct. Their fire has gone out of the universe.
Page 1 of 2
Previous Next