Smuggler Archive
Thread: Last Ditch, how does it work now?
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Doui
Thu Apr 28, 2005 7:21 pm
#1
I have yet to do my respec yet and was thinking of going back to some smuggler again. But how does last ditch work now? I tried it on TC awhile ago for CU testing and I was under the impression it could only be used after you were down really lowin action or was it health? When I tried it I got some sort of message like "you can not use this the conditions are not right" or something like that. Am I any where close or is it on a long timer?
Message Edited by Doui on 04-28-2005 09:33 PM
Mackle
Thu Apr 28, 2005 10:29 pm
#3
The way Last Ditch worked for me tonight was as follows:
1.) I hit Last Ditch, and
1.) I hit Last Ditch, and
2.) I basicall incapped myself, then
3.) it took me nine minutes to heal.
Essentially, Last Ditch is at last done.
The Final Nerf.
Essentially, Last Ditch is at last done.
The Final Nerf.
Xoreshear
Thu Apr 28, 2005 10:40 pm
#5
On TC when I tried it, it did indeed have a timer that was longish.
I tried firing one when I was full health and it would do crappy damage and drop my health action very low. I would then wait for the timer to be done and try it again and it would hit heavy. I did 4.4k with a carb/smuggler, and 5.6k once with a rifleman/smuggler before they adjusted the LD-1 damage down from around 2.6k to 1.9k for sniper shot, for instance. I never had it incap me. Of course this was just testing on a double elite/master and not playing live.
Message Edited by Xoreshear on 04-29-2005 01:42 AM
01201986
Thu Apr 28, 2005 10:44 pm
#6
Last Ditch is actually what it is supposed to be now...a last ditch. the lower your health when you execute it, the more damage it does. (my buddy told me this, havent had a chance to test it myself yet)
darmokVtS
Fri Apr 29, 2005 1:15 am
#7
If used when you are nearly dead it can deal
Kope Sanisa, Medic / Imperial Pilot Ace
McGyver, Smuggler / Imperial Pilot Ace
Allanar Jansan, Commando / Freelance Pilot
Kope Sanisa, Medic / Imperial Pilot Ace
McGyver, Smuggler / Imperial Pilot Ace
Allanar Jansan, Commando / Freelance Pilot
neinnunb
Fri Apr 29, 2005 1:52 am
#8
I just tested this. I let a mob drain my health to almost nothing and then hit last ditch. my shot hit for 6744 points of damage! needless to say I shot dead the mob in one hit! 
Extremely useful ability indeed.Never underestimate the smuggler when he is down!
NickHeel
Fri Apr 29, 2005 2:16 am
#9
I killed my first Jedi Knight with it tonight!
Me and another guy picked up his mission (since I'm not MBH/MSmuggler) and tag teamed him. He got the other guy and took me down to like 5% health, then I slammed the Last Ditch in hopes of just giving him a scare and making a dent in his 90% full health bar before I bit it.
Then...what do ya know? He's on his back incapped. And then DB'd! 
Last Ditch is not our "normal" attack now. It truely is a last ditch assault on your opponent before you bite it. And if it hits, it pays off, big time.
I haven't read the skill description but do you remember what the old one said? Something about a Smuggler backed into a corner was an extremely dangerous thing and not to be underestimated because they might take a huge gamble and let out an extremely powerfull and accurate assault in a last ditch effort to save themselves.
I love the way Last Ditch is set up. You really need Bounty Hunter, Commando, or another elite combat profession to compliment Smuggler's skills. We just can't do the damage we could with our own specials. But we've got it where it counts.
BooshkaUK
Fri Apr 29, 2005 2:19 am
#10
Indeed it is powerful, but it is a move of last resort, its a do or die move. For example, yesterday, whilst duelling, i got whapped rifleman, knocked me on my ass and I had about 500 health left and knew i was in for the Incap, so i hit knockdown recovery, readied my finger above Last Ditch and hit it, WHAP! hes off his feet and on his back incapped, he had about 1500 health left when i used it. I was delighted, finally the Smugglers have a decent move that should get us out of trouble when needed.
Nezodon
Fri Apr 29, 2005 4:10 am
#11
Mackle wrote:
The way Last Ditch worked for me tonight was as follows:
1.) I hit Last Ditch, and
2.) I basicall incapped myself, then
3.) it took me nine minutes to heal.
Essentially, Last Ditch is at last done.
The Final Nerf.
Nerf lol man i completely destroyed a master rifleman/master swordman in pvp using last ditch.
He was hitting me really really hard and i was losing big time until i was almost dead and dusted so i thought why not test this out, i hit the last ditch button fight over i have incapped my opponent and hes left thinking what the hell just happened lol.
The secret to last ditch is about when you hit the button, the more bottle you have and the longer you are prepared to wait the better damage you will do, hit the button too soon and your dead hit it too late and its all over if you can get the timing right and still be able to do enough damage to your opponent to make it possible to finish them with last ditch when you need to use it then you have a lethal weapon.
It takes a while to learn when is the best time to use it but if you get it right youll do major damage, though this skill is useless against multiple opponents because after you incap one guy the other will finish you off but as the old Bon jovi song goes "going down in a blaze of glory".
This move kicks butt finaly a way to get a worthy hero like death.
Muraazi
Fri Apr 29, 2005 4:28 am
#12
Oh yeah Last ditch owns heh. Was dueling another mbh (im mbh msmuggler). We were both low on life but I was alittle lower. I get KDed and quick hit recover, stand up and pop LD. Bam like 2250 pts of damage, he drops quickly as I say to myself I love this template heh.
Mentski
Fri Apr 29, 2005 7:15 am
#13
Imagine this, a freindly duel with a guildmate. I let him take my whole energy bar off and incap me.
I get up, fire one last ditch while my health is still low.
He's incapped in one shot, from a FULL HEALTH BAR.
I've seen it hit for up to 11k damage on npcs, too.
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