Smuggler Archive
Thread: How % slice effects damage on PH...
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roxby
Sun May 01, 2005 11:56 am
#1
I took up smuggler so i could to a few tests on slicing - i am 0400 smuggler...
First of all, 2 big differences
Damage % is entirely dependent on the current damage of the PH in this test
% no longer means %.
I sliced 4 hammers. Im only going to post the damage:
The changes are:
503-1013 4% damage becomes 514 1026 change of 13 to max
438-948 9% damage becomes 465 977 change of 29 to max
414-914 12% damage becomes 447-952
Nicolas_Frost
Sun May 01, 2005 1:15 pm
#2
The caps are dependant on the weapon. Is it close to its damage cap? Is it close to its speed cap?
I'd suggest holding off slicing anything untill the Smuggler revamp.
I'd suggest holding off slicing anything untill the Smuggler revamp.
weaponmaster88
Sun May 01, 2005 6:49 pm
#3
roxby wrote:
I took up smuggler so i could to a few tests on slicing - i am 0400 smuggler...
First of all, 2 big differences
Damage % is entirely dependent on the current damage of the PH in this test
% no longer means %.
I sliced 4 hammers. Im only going to post the damage:
The changes are:
503-1013 4% damage becomes 514 1026 change of 13 to max
438-948 9% damage becomes 465 977 change of 29 to max
414-914 12% damage becomes 447-952 change of 38 to max
292-802 21% damage becomes 355 868 change of 66 to max
first = % translate roughly to 3 extra damage per percent of slice (this is for PH, it is different for different weapons)
second if you subtract the initial damage from themax damage capfor PHs(1184) you get this
171 diff - 4% 13 change
236 diff - 9% 29 change
279 diff - 12% 38 change
382 diff - 21% 66 change
These results plot on a line.... which will give a zero % slice on a PH of 1041 max.... Note that the cap for this weapon is 1184...
I suspect if you have a hammer of over 1041 damage you will get a negative slice with smuggler 0400. If you are master, i think you might find that the value 1041 is higher, but still below the weapon cap.
This cap of 1041 is a varible "Slice Cap" which probably changes depedning on your skill, and maybe tools, luck, etc. I think it is set below the damage cap so that PUPs always have a use on a sliced weap.
I really want to know the "Slice Caps" for master before i get any high end weaps sliced.
Message Edited by roxby on 05-01-2005 07:57 PM
Message Edited by roxby on 05-01-2005 08:07 PM
well i found out the hard way that the cap kills slicing. i got 2 carbines sliced my elite carbine (2.2speed 472-1035 damage) and it only got a 2% speed slice bringing it to 2.15 (which is 2%) and my Czerka dart carbine got a 0% damage slice.
but apperently the 0% was a rounded number because the carbine went from 859 damage to 864 damage which is .006%
i was rather dissapointed in these numbers, it kind of negates the use of my +102 gorax bones and +126 krayt tissues
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