Smuggler Archive
Thread: question on the theory of sidekicks
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booger1980
Mon Aug 23, 2004 10:04 am
#1
hey guys, ima a master smuggler but i havent been looking at these posts at all. only the JTL thread, im wondering if there was any new information regarding the sidekick option? or was that just a rumor or a good idea from a board member? thanks
fishbrains
Mon Aug 23, 2004 10:10 am
#3
DigiDante wrote:
so far its just a concept.
and IMO will remain just a concept. If we were to introduse the sidekick option that would be infringing on the sort of CH niche. Plus if anyone should get something like that it should be the SL.
fishbrains
Mon Aug 23, 2004 10:16 am
#5
DigiDante wrote:
why SL?
a squad leader is not a two person job...
yes but if anyone is gonna have controll over a decent level NPC(s) it would be the SL. If their specials worked on the NPCs........It would make SL rather usefull actually
DigiDante
Mon Aug 23, 2004 10:20 am
#6
I don't care about a high level npc, I just want a npc with a high ham and decent resists.
My sidekick would be a tank.
And how it would screw CH's... I dont see how. Non CH's can hold 1 creature where CH's can hold 3...
My sidekick would be a tank.
And how it would screw CH's... I dont see how. Non CH's can hold 1 creature where CH's can hold 3...
KJFett
Mon Aug 23, 2004 10:21 am
#7
fishbrains wrote:
DigiDante wrote:
why SL?
a squad leader is not a two person job...
yes but if anyone is gonna have controll over a decent level NPC(s) it would be the SL. If their specials worked on the NPCs........It would make SL rather usefull actually
Hate to break it to you, but we have this ability already. They are just faction pets is all. They certainly haven't hindered CH or SL in any way either. All these "my buddy" pets would be are nonfaction NPC versions of what we already have. Still wont make or break SL or CH.
And if "it would make SL rather useful", it would have already done so.
fishbrains
Mon Aug 23, 2004 10:31 am
#8
KJFett wrote:
fishbrains wrote:
DigiDante wrote:
why SL?
a squad leader is not a two person job...
yes but if anyone is gonna have controll over a decent level NPC(s) it would be the SL. If their specials worked on the NPCs........It would make SL rather usefull actually
Hate to break it to you, but we have this ability already. They are just faction pets is all. They certainly haven't hindered CH or SL in any way either. All these "my buddy" pets would be are nonfaction NPC versions of what we already have. Still wont make or break SL or CH.
And if "it would make SL rather useful", it would have already done so.
I'm not saying that faction pets in their current incarnation would be usefull to SL but mebbe a beefed up version. And I have to thank you for the ever so slight pandering tone of your post. Are you just having a bad day or are you usually like that?
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