Smuggler Archive
Thread: Jester: Publish 10 and it's affect's..
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SnowTigre
Tue Aug 24, 2004 5:06 am
#1
My Skill's.
Master Smuggler, Tera Kasi Master, Novice Medic. Novice Artisan>Survey 3" 5 skill point's to get Survey4..
Now the problem.. I have TKM as Smuggler by it self just does not work.. Novice medic to throw the Quick Heal's in and Survey 4 because I need to make some Money.. I Run harvestor's to sell the resources..
I have 3 vender's in 3 diferent Location's so I can sell the resource's I collect and to also sell of the stuff needed By novice smuggler's.. With this merchant revamp coming in I will have to eventually get rid of all the vender's I have.. The Question is I'm a Master Smuggler I make the stuff that other smuggler need and I now Have to get novice merchant so I can sell those Item's..
Where do I get the Point's to get merchant..
Would you trust anyone else to sell your Good's.. I don't..
JESTER : WE NEED YOU TO SEE IF YOU CAN PUSH FOR MASTER CRAFTER'S TO HAVE A VENDER TO SELL THEIR GOOD'S FROM..
SnowTigre..
dorsai78664
Tue Aug 24, 2004 6:28 am
#2
I disagree. I believe the merchant skills should be left with merchant. With the upcoming merchant changes, you will need fewer merchant skills and will get quite a few more vendors. Although it can be quite a bit of work, you can still be extremely successful with the Business III vendor. Got'Chu on Corbantis built one of the most successful tools shops on my server just by word of mouth and hitting the streets daily to look for business.
You will still be able to deal witha merchant if you want to have absolutely no business skills. That is always an option.
As a third choice, you can sell directly to players through taking orders. At one time, I thought about doing this myself. You could even set a minimum number of items for an order so you are not filling orders of 2 crates of PLKs.
I strongly believe wherever possible, skills should not be duplicated accross classes. Just my opinion.
KaiRan
Tue Aug 24, 2004 7:42 am
#3
Loose medic.
FD > medpacks. I can still get killed if I run out of medpacks, I never run out of Feigns.
Smugglers dont heal, they lie low till whatever big nasty thing goes away.
FD > medpacks. I can still get killed if I run out of medpacks, I never run out of Feigns.
Smugglers dont heal, they lie low till whatever big nasty thing goes away.
Ipseck
Tue Aug 24, 2004 8:10 am
#4
You have a lot of options really..
1) Give up some medic/combat ability to get your vendors
2) Find another source of income (preferable 2 or 3 sources so if one gets hosed, you're not sol)
3) Drop artisan and get a friend to send you resource waypoints and sell your wares on teh bazaar and/or to a merchant to resell
4) 1 and 2
5) 2 and 3
1) Give up some medic/combat ability to get your vendors
2) Find another source of income (preferable 2 or 3 sources so if one gets hosed, you're not sol)
3) Drop artisan and get a friend to send you resource waypoints and sell your wares on teh bazaar and/or to a merchant to resell
4) 1 and 2
5) 2 and 3
ZarrnOrion
Tue Aug 24, 2004 8:13 am
#5
My template on my main (Phoenix) is Master Smuggler, Master TKA, Pistoleer 4040 and Business IV. At that level, I can sell 250 items at one time.
Although my business isn't as booming as I'd like it to be, 250 items is ENOUGH for a Smuggler to sell.
GRandG
Tue Aug 24, 2004 8:45 am
#6
KaiRan wrote:
Loose medic.
FD > medpacks. I can still get killed if I run out of medpacks, I never run out of Feigns.
Smugglers dont heal, they lie low till whatever big nasty thing goes away.
That is a great idea. I have been looking for a few more skill points. I am usually either buffed or I feign death. Never realized I rarely use heals anymore. I will just hot key FD in the spot where my heal damage is and pick up 15 skill points.
Thanks
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