Smuggler Archive
Thread: SOE just hired a crapload of more devs, go here to suggest what they improve first!
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Ternque01
Wed Dec 15, 2004 7:50 pm
#1
Here is the thread.
I, of course, suggested they fix the Underworld of SWG first. There is next to no crime and next to no scum involved in most people's travels.
Be civil and junk when you go there 
SmugglinZane
Wed Dec 15, 2004 8:14 pm
#2
I'm thrilled with the news that TH and Mr. Walton brought. I debated posting this in the thread, but I would rather post it here and have Wes pass it on.
I understand that he says the new guys won't be assigned to the CU since it already has people assigned. I know the JTL people are still assigned to JTL. With that being said, instead of having someone new come on board and work on Smuggler, can we please please please please please PLEASE have GreenMarine once again assigned to the Smugglers. He has understood our wishes beyond any other SOE/LA representative. He has brought forward ideas more radical and more meaningful and more widely supported than any other SOE/LA representative.
I'm really excited about the fact that there will be more people working on this game. The two main problems this game has had is communication from the provider and where their resources were devoted. With more resources, the latter can be resolved. It will take some time for the new additions to get a real idea of the task ahead, and even longer to translate the ideas of the community into positive changes in the game. Because of this, I feel it is crucial that developers already on hand be allowed to continue on where they were (and would) do the greatest good.
Zane
PS- After reading this, I'm going to post it on TH's thread also.
Ternque01
Wed Dec 15, 2004 8:29 pm
#3
SmugglinZane
Wed Dec 15, 2004 9:25 pm
#5
By the way...
It didn't take long, there's already somebody calling for FD changes. 
Smuggler_Caylin
Wed Dec 15, 2004 10:19 pm
#6
The issue of feign death has been repeatedly raised by people behind the scenes. I know I have no answers yet in the c or cu forums but I hope that once they do share what they intend we can give our impressions of the solution they have in mind (without specifics most likely due to the NDA).
kgmkiorys
Thu Dec 16, 2004 6:44 am
#8
i wonder what's the use of such a topic... (the one we can answer to devs) they ask for input... didn't we give any input? what are our correposndants for? what are the profession boards for? what are the vision documents we've done for?
Can someone in blue shake someone in red and show them what we already gave as input?
SmugglinZane
Thu Dec 16, 2004 6:50 am
#9
kgmkiorys wrote:
i wonder what's the use of such a topic... (the one we can answer to devs) they ask for input... didn't we give any input? what are our correposndants for? what are the profession boards for? what are the vision documents we've done for?
Can someone in blue shake someone in red and show them what we already gave as input?
Good point... think I'll go make a post in big letters saying see In Concept threads.
yimaz
Thu Dec 16, 2004 7:30 am
#10
Im so glad to see that they added some people, I think the GSW needs to be fixed first then a Smuggler Re-vamp for sure. I hope GM will still be our Dev for it because he seemed to have some really good ideas.
Daturaze
Thu Dec 16, 2004 7:45 am
#11
SmugglinZane wrote:
By the way...
It didn't take long, there's already somebody calling for FD changes.
You know, I think I'm going to start a new campaign.
Everytime I see a Jedi wanting a nerf - I'm going to vehmently argue that Force Run is ruining the game and should be eliminated.
Everytime I see a Bounty Hunter wanting a nerf - I'm going to complain that Tracking Droids are ruining the spirit of the game and should be eliminated.
If they want snivel over some other professions's skills, if they want that war - then let's take it to their turf and see how they like it!
<grumble>sickandtiredofthewholearguement</grumble>
Dat
yimaz
Thu Dec 16, 2004 7:57 am
#12
Smuggler_Caylin wrote:
The issue of feign death has been repeatedly raised by people behind the scenes. I know I have no answers yet in the c or cu forums but I hope that once they do share what they intend we can give our impressions of the solution they have in mind (without specifics most likely due to the NDA).
Im wondering if they want to nerf it,fix it, do away with it, or redesign it. If it's a redesign I have to admit I love caylins idea with % mods on its effectiveness up till master. If they just want tofix it then % mods on it up to master a timers (like Fow) on it and most importantly make it unattackable! If they nerf it or do away with it I think the smuggler community would revolt as this would be the last nerf I think we could stomach. With out giving anything away can you (caylin or wes) tell us how far they are willing to work on it. This may help the community set some boundaries on how far to take the concept.
Message Edited by yimaz on 12-16-2004 09:58 AM
yimaz
Thu Dec 16, 2004 8:39 am
#13
Funny im looking over the new "In live" thread about the addition of new dev's and players (not just smugglers) are adding a "hey lets see the smugglers revamped" into their post ideas. I thought that was very cool.
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