Smuggler Archive

Thread: Critical Slice?

inlord
Fri Aug 26, 2005 3:18 am
#1

Is this working as intended? And if so would the 10% be worth it on a damage cap weapon,SAC and decent speed thanks.If anybody has tested this yet plz share



-III-

- I support a rollback and keeping & balancing the old combat system.
...and making SWG a better place to be.
Your voice counts!
Jaguarrr
Fri Aug 26, 2005 4:05 am
#2

Critical Slice has been fixed, check the publish notes.



We couldn't play SWG without Tiggs. Now we can =)
Kelida
Fri Aug 26, 2005 4:06 am
#3

It's working. I'm not BH (No critical shot specials) and I'm getting the Crit with my sliced weapons. And yes, those shost are dealing more damage (not sure how much but at least 20% boost).


If you have a damage capped weapon with good speed and SAC, I think it would be worth to slice it for Crit (Imho, of course)





Kelida Tordana
Master Smuggler - Master Creature Handler
Imperial Ground Forces Colonel- Imperial Navy Pilot
inlord
Fri Aug 26, 2005 4:19 am
#4



Kelida wrote:

It's working. I'm not BH (No critical shot specials) and I'm getting the Crit with my sliced weapons. And yes, those shost are dealing more damage (not sure how much but at least 20% boost).

If you have a damage capped weapon with good speed and SAC, I think it would be worth to slice it for Crit (Imho, of course)






Thanks, i saw pub notes but have not been able to Test it yet. Devs say they fix stuff some times and realy dont.



-III-

- I support a rollback and keeping & balancing the old combat system.
...and making SWG a better place to be.
Your voice counts!
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