Smuggler Archive
Thread: New crazy left-field thoughts on the new Smuggler
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maxtheusher
Thu Mar 31, 2005 7:13 am
#1
This is based purely on math here, so bear with me, as I suck at math.
I was thinking about all the talk about how viable Smuggler is in 1 v 1 combat, and so I started thinking about our old specials, and my previous experience with my BH character, and all the old documentation on Smuggler and BH...
Smuggler and BH are/were hybrid professions, with extra abilities in addition to combat, which is why they had more prereq boxes than "elite" professions. Smuggler originally, in the development stage had 4 trees, then 2, BH had a whole mess of them, 2 whole master professions. Now both have 2 trees, as do all the elite professions. This suggests all professions which are capable of combat are on the same page
Including Smuggler. (I'm ignoring the extra 15 points BH and Smug have to use for now)
The profession combat rating system further suggests this. Smuggler is 3/1/5, Bh is 4/4/1
It's my own personal opinion that someone with only MBH, and someone with only MS, in a 1v1 fight, both have an equal chance of winning if they use their skills to the best of their ability.
Furthermore, since ALL skills are said to aid each other, if the MBH then goes Commando, and a Smuggler then goes Pistoleer, I believe they will still be evenly matched. The BH/Commando has no control over where you are, and what you are doing. Meanwhile, the Smuggler/Pistoleer can control your aggro, reduce the Bh's damage output AND defenses, and can run like hell if the need arises. If the BH gets in trouble... he's pretty much stuck.
I was thinking about all the talk about how viable Smuggler is in 1 v 1 combat, and so I started thinking about our old specials, and my previous experience with my BH character, and all the old documentation on Smuggler and BH...
Smuggler and BH are/were hybrid professions, with extra abilities in addition to combat, which is why they had more prereq boxes than "elite" professions. Smuggler originally, in the development stage had 4 trees, then 2, BH had a whole mess of them, 2 whole master professions. Now both have 2 trees, as do all the elite professions. This suggests all professions which are capable of combat are on the same page
Including Smuggler. (I'm ignoring the extra 15 points BH and Smug have to use for now)
The profession combat rating system further suggests this. Smuggler is 3/1/5, Bh is 4/4/1
It's my own personal opinion that someone with only MBH, and someone with only MS, in a 1v1 fight, both have an equal chance of winning if they use their skills to the best of their ability.
Furthermore, since ALL skills are said to aid each other, if the MBH then goes Commando, and a Smuggler then goes Pistoleer, I believe they will still be evenly matched. The BH/Commando has no control over where you are, and what you are doing. Meanwhile, the Smuggler/Pistoleer can control your aggro, reduce the Bh's damage output AND defenses, and can run like hell if the need arises. If the BH gets in trouble... he's pretty much stuck.
Jaguarrr
Thu Mar 31, 2005 7:29 am
#2
I always thought that a Smuggler has to know his tools and how to successfully use them.
We know of a Smuggler that gave a Jedi a beating that this Jedi truly deserved. 
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