Smuggler Archive

Thread: Smuggler + Pistoleer = Uber Crowd Controler

EnderUK
Tue Mar 29, 2005 6:13 pm
#1

So pistoleer is going to be an control attacker and Smuggler will be a mezzer, that suits me


Rifleman Commando sounds a nice combo as well, still unsure on Tig



I too use to have a fancy sig, then it got pwned - Kenney Ender
Akiram_Glockem
Tue Mar 29, 2005 6:16 pm
#2

What exactly is a mezzer?



Akiram "The Glock" Glockem
Master SmugglerXCommandoXPistoleerXAlliance Pilot
Grand de facto leader of DLW and bringer of DOOOOOM
"Old Jedi never die, they just end up on eBay"
I am Jack's ignored profession.
Mcgreag
Tue Mar 29, 2005 6:19 pm
#3

I like this line: "Smugglers abilities combine well with many other profession abilities and will be vital in dealing with high end group content."

Edit: here is the whole smuggler desc:
Smuggler
Primary Role: Crowd Control Specialist
Secondary Role: Medium Range Damage Dealer
Offense: Moderate (3)
Defense: Minimal (1)
Crowd Control: Very Strong (5)

All's fair in love and war is the motto most Smugglers live by. Smugglers use what is generally perceived as dirty fighting to keep their targets off balance while they defeat them. Smugglers have very low defensive ability and only moderate offensive ability, but when combined with their unique fighting style they can comfortably hold their own.

Smugglers are the dominant Crowd Control profession. Smugglers will be receiving a whole new line of abilities that allow them to temporarily remove an enemy combat threat so that it can be dealt with at a later time. Smugglers abilities combine well with many other profession abilities and will be vital in dealing with high end group content.

Message Edited by Mcgreag on 03-30-2005 02:22 AM



Mcgreag - Infinity - Master Smuggler - Rebel Colonel - Member of Legion
Hoshi - Infinity - Master Armorsmith - Member of Talus Trade Syndicate - RIS certed.
Akiram_Glockem
Tue Mar 29, 2005 6:21 pm
#4


Mcgreag wrote:
I like this line: "Smugglers abilities combine well with many other profession abilities and will be vital in dealing with high end group content."


I can see why, that is a very likable line.



Akiram "The Glock" Glockem
Master SmugglerXCommandoXPistoleerXAlliance Pilot
Grand de facto leader of DLW and bringer of DOOOOOM
"Old Jedi never die, they just end up on eBay"
I am Jack's ignored profession.
EnderUK
Tue Mar 29, 2005 6:44 pm
#5






Akiram_Glockem wrote:
What exactly is a mezzer?





It's an eq term for the wizzard profession that controls agro. You place deley's and roots on a number of targets so your group can attack one. It should alos have a couple of de-buffs that sofen the target up for the damage dealers in your group. Basicly without a mezzer you can get into trouble if your attacking mobs with more than 2 agros.



I too use to have a fancy sig, then it got pwned - Kenney Ender
Ragnaat
Tue Mar 29, 2005 6:57 pm
#6

so first we get to have skills that make us more effect in the middle of a large crowd instead of either avoiding crowds, blending into crowds or at a last resort getting our butts away

and then they name or "class" after some magic crap?

/walks away and gets some beer



:: Retired... For the moment ::
-I support going slow and being careful.
focus thread (n.): there for us to focus on while they went behind our backs and did whatever they wanted to, anyway. (Source: AngusMacGregor)
Akiram_Glockem
Tue Mar 29, 2005 7:00 pm
#7


Ragnaat wrote:
so first we get to have skills that make us more effect in the middle of a large crowd instead of either avoiding crowds, blending into crowds or at a last resort getting our butts away

and then they name or "class" after some magic crap?

/walks away and gets some beer


I see it more as us locking down an opponent so someone else can kill them or we can get away.



Akiram "The Glock" Glockem
Master SmugglerXCommandoXPistoleerXAlliance Pilot
Grand de facto leader of DLW and bringer of DOOOOOM
"Old Jedi never die, they just end up on eBay"
I am Jack's ignored profession.
riotcontrol
Tue Mar 29, 2005 7:02 pm
#8


EnderUK wrote:


Akiram_Glockem wrote:
What exactly is a mezzer?


It's an eq term for the wizzard profession that controls agro.




So THAT'S why Greedo missed in the SE.



__
wieland argosy <gunslinger>
DigiDante
Tue Mar 29, 2005 7:12 pm
#9


Smugglers are the dominant Crowd Control profession. Smugglers will be receiving a whole new line of abilities that allow them to temporarily remove an enemy combat threat so that it can be dealt with at a later time. Smugglers abilities combine well with many other profession abilities and will be vital in dealing with high end group content.



I'm super pumped just reading that. Groups will NEED a smuggler for high end content



Selusa Secundus - Elder Smuggler - September 2003.
Sheeana Secundus - Respec Jedi - Elder Carbineer @ heart.
Raylonis Del'Rathin - Elder Chef, Dancer - Retired / Canceled July 2005.
Leader of the fallen Guild, Veil of Silence.

Without the past, the future would never happen.
Believes in a better future for SWG.
Everytime a Rollback or Additional server thread is spawned SOE murders a kitten. Please... think of the kittens and stop this erradication.
Ragnaat
Tue Mar 29, 2005 7:15 pm
#10



DigiDante wrote:
I'm super pumped just reading that. Groups will NEED a smuggler for high end content


what the hell is a smuggler doing messing with nightsisters????!?!?!?!?!?!

AHHHHHHHHHHHHHHHH!!!!!!!!!!!!!


*Head Esplodes*



:: Retired... For the moment ::
-I support going slow and being careful.
focus thread (n.): there for us to focus on while they went behind our backs and did whatever they wanted to, anyway. (Source: AngusMacGregor)
SynjinRho
Tue Mar 29, 2005 7:22 pm
#11

nightsisters remind me of that freaky girl in "The Ring"
Zeon_Zaku
Tue Mar 29, 2005 7:22 pm
#12

Maybe I'll be staying Smuggler/Commando after all.



NDegwin Tze'Midak N
(Gorath) Smuggler/Commando/Rebel Space Pirate Ace
Captain of the Tokyo Mew Mew
"This flag stands for freedom. I live for what it stands for!"
(~Tze'Midak Family Biography~ * ~Degwin's Smuggling Site~ *~Blue Banshees~)


dlc3007
Tue Mar 29, 2005 9:14 pm
#13

I'm thinkin' it'll come down to two possibilities.

Smuggler/Commando - my original idea. That gives an offence total of 8, a defense of only 4, and crowd control of 6. That will give the stun-stall-knockdown from smuggler followed by some serious stomping with the commando skills.


Now I'm also thinking seriously of:

Smuggler/TKA - Offense of 6, Defense of 6, Crowd control of 6 -- the well-rounded combo.


Can't wait to get on the TC to start playing!




Imperial Col. Croda L'to

Jedi kiss their sisters -- repeatedly.



Zombie_Arsani wrote: Quiet jedi, grownups are talking.
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