Smuggler Archive
Thread: Dear Tiggs, this is good communication
First, let me state clearly that this isn't a flame so much as a "let's see more of that" kind of post. The tone is a little hostile, but hey, I'M a little hostile.
Clicky link.
I figure while you guys are so busy trying to emulate World of Warcraft, ya might as well take some notes from their PR. They explain Blizzard's plan for the game fully, and don't treat the playerbase like fools. Meanwhile, any information that comes out of SOE feels like reading the Vanguard FAQ (more on this later...)
Give yer players a bone with some meat on it, and they might not be so eager to bite yer head off.
Oh, the irony.
"Why should I play your game?"
lmao, it's like they are applying for their own position.
I suppose I should hand one thing to Blizzard: they do know how to generate hype for their polished knock-off uninovative but pretty products.
I still feel sickened anytime someone mentions WarCraft III as a "good game." And points to its "best strategy title of the year" awards it got from fanboy sites. Man, that game sucked. I can think of a two RTSes that were more fun and engaging in the same year, and a few that were more fun and engaging from years before. And the Diablo series was another joke. Whooptie doo. A dumbed down realtime graphical treatment of the classic roguelike games (such as NetHack and Angband) with less imagination.
Rhu wrote:
I suppose I should hand one thing to Blizzard: they do know how to generate hype for their polished knock-off uninovative but pretty products.
I still feel sickened anytime someone mentions WarCraft III as a "good game." And points to its "best strategy title of the year" awards it got from fanboy sites. Man, that game sucked. I can think of a two RTSes that were more fun and engaging in the same year, and a few that were more fun and engaging from years before. And the Diablo series was another joke. Whooptie doo. A dumbed down realtime graphical treatment of the classic roguelike games (such as NetHack and Angband) with less imagination.
But it was WCIII that finally got me to decide to never play another Blizzard game again. Not that one gamer's refusal to bother with their shallow gameplay is going to make a big difference in their cash flow, but... There it is, anyway.
/cheer
Rhu wrote:
I suppose I should hand one thing to Blizzard: they do know how to generate hype for their polished knock-off uninovative but pretty products.
I still feel sickened anytime someone mentions WarCraft III as a "good game." And points to its "best strategy title of the year" awards it got from fanboy sites. Man, that game sucked. I can think of a two RTSes that were more fun and engaging in the same year, and a few that were more fun and engaging from years before. And the Diablo series was another joke. Whooptie doo. A dumbed down realtime graphical treatment of the classic roguelike games (such as NetHack and Angband) with less imagination.
But it was WCIII that finally got me to decide to never play another Blizzard game again. Not that one gamer's refusal to bother with their shallow gameplay is going to make a big difference in their cash flow, but... There it is, anyway.
I've heard that as well though not experienced it personally. I totally expect that CS varies server to server, like it does in SWG.
Here, on Bloodfin, out of thedozen tickets I've filed, I've gotten1 human response,3 completely irrelevant-to-the-issue autoresponses, and the rest were completely ignored for days on end, sometimes weeks (after a few days I'd forget I even filed the ticket and find it a month later). Veryoften the resolution called upon me having to result to gamer ingenuity to get me out of whatever mess got me stuck.
On the WoW server I play, Stormreaver, I fileda total of 4tickets and got personal responses (/tells, no less)to each and every one of them.
But really, CS is only as good as the person behind the keyboard. I try not to hold it against them when they don't perform very well. But, like with PR, people tend to really appreciate CSRs who go out of their way to help. For example, CSR-TimothyV is hailed as something of a messiah on Bloodfin, which is a little humorous but not totally unexpected.
Message Edited by Taln2 on 09-09-2005 12:34 PM
I always got responses in wow....but they never had anything to do with my ticket...
I TRIED to get some info about an add-on which IMO had features that were exploits....
tried an ingame ticket, and several support forums....the reps always said this "we do not support any 3rd party software or add-ons, please contact the author"
FFS I WAS ASKING IF THE BLOODY THING WAS CONSIDERED AN EXPLOIT OR NOT YOU MORONS!!!!!
All games age, even massively multiplayer games[Such as Star Wars: Galaxies]with content that can be patched and updated. Economies grow old and inflated, the 'newness' and reward for exploring the world wears off.
Im finding this true more and more. The crafting aspect of SWG, the thing that made it so unique, was ruined with the CU and has yet to recover. With the new expansion packs and more and more jedi entering the mix, the need for crafting is minimal, quest rewards and loot is all you need, and the Jedi are completly self-sufficent. I really wounldn't be suprised if, when LOTR:SoA comes out, that I'll switch to that. I'm all ready finding Guild Wars to have aimproved system(for the most part) and, its free.
Crillan wrote:
I wouldn't start ripping on Vanguard just yet, it's not even in beta yet is it? They haven't even stated what classes and races are going to be in the game from what I've read in the FAQ and in the forums. I'm waiting until beta starts to really get into researching that game. It looks fairly promising imo.
It actually is in close beta now.Sigilonly invited long term forum participants in the first round of closed beta. Later it will probably open up a bit as is standard with MMOG betas. Truthfully, I'm actually looking forward to Vanguard as well, I just think the "leaving gaps in the FAQ" philosophy is going to return and hit them hard. It not a great teaser unless you know more about the game than the FAQ suggests (usually by word of mouth).