Smuggler Archive

Thread: Cave Boxes???

DrSleak
Sat Jan 15, 2005 9:21 pm
#1

Hey I just wanted to know when the messed up Slices reset on the Cave Boxes? Thanks...
DrevenStrobe
Sat Jan 15, 2005 10:39 pm
#2

You can't slice them...even if they weren't messed up...


Read the FAQ in the Important Links sticky.



Dreven Strobe (Colonel) Tristyn Strobe
TKM / Master Pistoleer / Master Smuggler / Master Merchant
Imp FP Broker: 130c/FP Starsider Imp FP Broker: 130c/FP
Smuggler 'til the end...and then some.
"Everything I tell you is a lie. The truth is always bigger than the words we use to describe it."
DrSleak
Sat Jan 15, 2005 11:24 pm
#3

I looked through but I couldn't see anything about not being able to slice boxes in the Caves. Why would there be an option on the Box if we couldn't do it???
Nicolas_Frost
Sat Jan 15, 2005 11:42 pm
#4

Because the devs think of us as thier personal joke.



Jaecob Maragi
Babelonian Militia Captain
Master Smuggler and Alliance Pilot
Captain of the LongShot(2)
THE Official Smuggler Forum Smartass!
The prices of my services are based on "tolerance". The more I have to tolerate you, the more you have to pay me.


Polarbear868
Sun Jan 16, 2005 10:09 am
#5

This game seems to have so much stuff like that (cave boxes, gaming tables, etc...), stuff where they got sidetrecked by fixing massive bugs they missed when they released the game, then by JTL, then by the revamp, that they forgot to fill in all the little holes that they meant to be fun, but didnt see as important. It sucks how much potential this game has, as long as they fill in all the little cracks and potholes.



Swazi Yldirri - Gorath - Clan Moor Sgt.
Master Smuggler-Master Pistoleer-Rebel Alliance Ace Pilot
Zeon_Zaku
Sun Jan 16, 2005 11:11 am
#6






Polarbear868 wrote:
This game seems to have so much stuff like that (cave boxes, gaming tables, etc...), stuff where they got sidetrecked by fixing massive bugs they missed when they released the game, then by JTL, then by the revamp, that they forgot to fill in all the little holes that they meant to be fun, but didnt see as important. It sucks how much potential this game has, as long as they fill in all the little cracks and potholes.





Yeah, I know what you mean. A little while ago I saw something (I can't remember what, it was a machine or table of some kind) and I go "man, that looks so cool! I wonder what it does?" Well, after clicking "use" and waiting for a few seconds... it did nothing. SoI sighed and slumped away.



NDegwin Tze'Midak N
(Gorath) Smuggler/Commando/Rebel Space Pirate Ace
Captain of the Tokyo Mew Mew
"This flag stands for freedom. I live for what it stands for!"
(~Tze'Midak Family Biography~ * ~Degwin's Smuggling Site~ *~Blue Banshees~)


Ternque01
Sun Jan 16, 2005 12:00 pm
#7






Nicolas_Frost wrote:

Because the devs think of us as thier personal joke.






LOL, that is another quote I'd put in my sig... it would be wierd to have two



Axob Freelight
The non-Jedi are extinct. Their fire has gone out of the universe.
ana-mo-cara
Sun Jan 16, 2005 12:20 pm
#8

Maybe once dungeons get hard again, and the chests actually have worthwhile things in them the devs will debug them. Sadly treasure chests are usually filled with garbage anyway.


Chests should refill every two hours, and have worthwhile items in them. Then smugglers will start to be asked on dungeon quests. After all who wants to brave fort tusken and not get in half the chests if they have plus five skilltapes in them.
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