Smuggler Archive

Thread: Is SOE now nerfing spices? I heard smugglers will no longer be able to craft them.

TraceAntilles
Fri Oct 21, 2005 11:50 am
#1

I guess I should have seen this coming with them taking the spice crafting xp out of the game, but can it be? No content for the smuggler and now no spices either? Tell me this isn't so. What will be our use at that point?



Through the force things you will see, other places, the future, the past; old friends long gone.
Rogue135
Fri Oct 21, 2005 1:10 pm
#2






Dosi wrote:
Smugglers shouldn't craft spices anyway. They should smuggle them, maybe steal them, but not craft them.




To expand upon this, this isn't a nerf, it's actually something that we've been asking for for quite awhile. A great many of us don't craft spices, I know I don't, so smuggling them will actually be more content than crafting them for us.



--------------
I've got a bad feeling about this."
BaronJuJu
Fri Oct 21, 2005 1:15 pm
#3

I am just hoping they tweak the spices...maybe increase the potentcy and time of effector give it new buffing abilities (profession specific that food doesn't offer).


Other wise, I think folks will turn to the crates upon crates of food that will be on the market instead of hunting down a Smuggler for a "fix" that will give a downer to boot.





Daxuk
Copper Dune, Guild Leader

"Never argue with an idiot, they drag you down to their level and beat you with experience"
Guamarhea
Fri Oct 21, 2005 2:46 pm
#4

What will be interesting is to see what skill trees will be put in place whenever SOE starts implementing real smuggler improvements. What will replace the Spice tree?


Also, interested to seeif they give us back a system which doesn't completely rely on pistol XP to acheive Master Smuggler...





_____________________________________________
Specialized Services, LLC Details Here
Guamarhea Bals (Owner)
Siev Nebl (Chief Engineer)
Transport/Courier,Facility Maintenance,Discount Sales,Starship Charter,"Other Services"
Field Offices in Wrenpire, Rori
SBRD0C
Fri Oct 21, 2005 3:27 pm
#5



Tinakarath wrote:
Not loot them either, make them quest based





The system 'In Concept' at this time is that spices are actually 'Smuggler' Mission based. Most Smugglers seem to be in a greement that this is a good thing. The current point of contention in the forums is whether said missions will involve space travel, Skimming from the shipment, Opt-in PC bounties for failing a mission or whether they will simply be glorified delivery missions.



Colonel Emitt 'Doc' Brown (Starsider)
Master Smuggler | Master Pistoleer | Commando
Interplanetary Shipping Co. Located Crystal Hollow Dantooine (-6833, 4750)
Vendors Deal in Weapon, Droid, and 'Special Shipments'


/Target SOE; /CLAP

AtomicFB
Fri Oct 21, 2005 4:52 pm
#6

Yeah I hate crafting spice




"We Smugglers like beer and pie...
gggggggggggggggggggggggggg
Colonel Malicon Klem
ELDER SMUGGLER & STORM SQUADRON ACE

gggggggggggggggggggggggggg
and we stick Jedi with the tab"


Tinakarath
Sat Oct 22, 2005 12:02 am
#7

*goes back to mass crafting spices*
BaronJuJu
Sat Oct 22, 2005 12:04 am
#8


In Concept is for spice to be loot based, like our smuggling tools



Daxuk
Copper Dune, Guild Leader

"Never argue with an idiot, they drag you down to their level and beat you with experience"
Altyrell
Sat Oct 22, 2005 12:16 am
#9

if this does happen.... then i am going to have to attend the Armor Slicing: 101 class



  1. NASA Committee Member:
    Mr. Farmer, how do we know you aren't constructing a WMD?
  2. Charles Farmer:
    Sir, if I was building a weapon of mass destruction, you wouldn't be able to find it.
  3. ∞ Wants to become a Galactic Senator ~MEOW~


Dosi
Sat Oct 22, 2005 12:18 am
#10

Smugglers shouldn't craft spices anyway. They should smuggle them, maybe steal them, but not craft them.



==============================================
NDosi AtasiarN
Elder Master Smuggler, Seller of Spices and Imperial Faction
Eta-2 Actis Interceptor "Darkness Fell"
MySpace
==============================================
Bentu Tarlen, Master Shipwright. Vendors in Spacetown, Lok @ 444 -1100

Tinakarath
Sat Oct 22, 2005 12:19 am
#11

Not loot them either, make them quest based
Crillan
Sat Oct 22, 2005 4:05 pm
#12

Well considering this change is in the smuggler revamp, we won't see it for another year or so anyway, if ever. So, don't worry about spices disappearing any time soon.



Crillan Kidneypoker: Master Smuggler/Master Pistoleer/0040 Bounty Hunter
Crillan' Ataraxia: Light Jedi Knight
Krillen Quickfix: Master Shipwright/Master Artisan/Master Merchant
BioEngine
Sat Oct 22, 2005 7:34 pm
#13

I believe it was stated as a mission reward item, though they would need to seriously consider making them more beneficial or unique if that will become the case.



Then again, if they became more significant, I bet all of the existing spices will become unusable, destroyed, or stay at their current buff types.





Account active 'till November 10th, contact me on forum name:
Stamina
Page 1 of 2
Previous Next