Smuggler Archive

Thread: Slicing and FS?

zazo
Thu Oct 07, 2004 8:26 am
#1

Does anyone know if any of the FS abilities will effect slicing in anyway?



Zazo Flyrider
Leader of DN/Non-smuggling smuggler since Sept' 03
NinNyang Ninnang Nynyang Nin Nong Ninnang


BigLands
Thu Oct 07, 2004 8:34 am
#2

As far as we know no FS abilities will currently affect slicing resultd in any way.


Luck was originally mentioned but that only affects drops from mobs, and even that has not be fully explained.


Right now your smuggler specific skills are unaffected by FS.



Shaw Lands
Formerly Pistoleer & Entirely Legitimate Businessman
One Time Avatar of the Old Republic
Cancelled after waiting for the Smuggler Revamp for a year and a half.
zazo
Thu Oct 07, 2004 8:42 am
#3

mmm ....alas neglected again


well im picking up ranged accuracy, ranged defense, melee defense, vehicle control, luck and persuasion...all good smuggler enhancements even if its just for the RP value


I would have thought that the repair line under FS crafting might have been the one /shrug



Zazo Flyrider
Leader of DN/Non-smuggling smuggler since Sept' 03
NinNyang Ninnang Nynyang Nin Nong Ninnang


ZarrnOrion
Thu Oct 07, 2004 11:32 am
#4

Hopefully they never will affect slicing and slicing will continue to stay random, so NOBODY has a better advantage than anybody else.



Zarrn Orion - Retired Agent of Evil, Bounty Hunter
Phoenix Orion - Retired Smuggler, TKA, Scoundrel, Entrepreneur Forum Blue Glowie
Formerly of PAX Imperius and lastly of Veers Elite.
May the Force be with you all who continue to stay on.


Egowyn
Thu Oct 07, 2004 10:56 pm
#5

yes some would lose buisness but....if burger king was unable to compete with McD's then guess what?.....they would have to find another buisness.

but in reality there is more than enough slice buisness to go around IF there ever was a way that some smugglers could gain an advantage yes most folks would want those smugglers to slice for them but there is always going to be more people wanting slices than people doing slicing and as I am certain that nobody wants to spend thier entire play sesion slicing there would be over flow to the "standard" smugglers.

I for one don't much like the idea of Everybody in a given profession being the same, some folks are better than others some folks are good some folks are realy good and some are bad.



Colonel Egowyn Eiwa MASTER SMUGGLER
KAURI's LONGEST STANDING SMUGGLER
"The gods to are fond of a joke"
TheHealer15
Fri Oct 08, 2004 12:44 am
#6

it would really suck if they made it so some people would have more of an advantage. some smugglers would just lose so much business its not even funny.

TomoRainer
Fri Oct 08, 2004 2:09 am
#7

Yes, but even if you're in favor of one "master" being able to slice better than another, it doesn't mean we need to drag Jedi into this. If I ever need to unlock just to be able to keep up with my smuggler counterparts, I'm going to offer "all-natural slices, never touched by voodoo witches who close their eyes when they slice your wires." I'm sure I'll have a small but seethingly wrathful customer base.

Then I'm going to shoot myself.







Smuggling uphill both ways in a Tatooine sandstorm since July '03 | Shipwright to the stars! Help put my virtual kids through college with a new X-Wing today | Ye Olde Pilot Correspondent


kgmkiorys
Fri Oct 08, 2004 5:18 am
#8

That is precisely what's happening with crafters right now, there was a gap between 12 points crafters and standard masters, now you can go up to 14 points... sure there are better crafters than others, sure there is to be some kind of specificity between 2 cratfers. How would you compete if whatever you can do, being the best crafter you can will always keep you 40% behind a not necessary best, but richer, or FS, or whatever else makes it irrelevant to be a master.


As far as slicing is involved, i would definitively prefer random slice for tradable weapons, and non-random for personnal weapons, making them untradable (as for the neon tubes the witches have). A smuggler should be able to slice his own weapon, and slice it the way he wants, because he knows it, he has been using it for a long time, eventually repairing it once or twice.

That's how smugglers should be able to increase their slice ability, they use their gun (or whatever else) and after the gun has lost some condition, (let's say for the example 10%) they perfectly know how it works, and what is to be tweaked inside, so they can perform their own slice, eventually allowing it to do it again at the next 10% loss and so on.

I guess at the beginning the intention of slicing was to give smugglers some tweaked weapons, not to have them tweak everybody's ones. So either you make it impossible (certification?), illegal (harsh penalties?) to equip a sliced weapon for a non-smuggler, or you give the smugglers what was intended.


About FS skills for smugglers... well, they don't really rely on it you know, ancient religions and so on... so a smuggler has no FS improvement because he doeesn't really wont to have some. You shouldn't have t rely on FS luck since luck should be a smuggler mod, you shouldn't hav to rely on vehicle control, since smugglers make their living on controling vehicles onthe edge, you shouldn't have to rely on persuasion since you're a fast talker. There are skills or mods where a smuggler could not compete with FS people, of course. A jedi may be right more persuasive, but still, you can try.




_______________________________________________________________________
Rik'kar Kiorys : Bothan Triple threat on Tyrena, Kauri

Scalime : Human Smuggler & Commando on Theed, Naritus
Chepaki : Human Smuggler Desperado on Coronet, FarStar

You never get a second chance to make a good first impression

Kadgarth
Fri Oct 08, 2004 7:42 am
#9

Theres no such thing as a 14 point crafter, it only affects the success rate (like experimentation food).


I have the luck column on one of my toons, so I'll slice 200 or so items tonight and see what the average percentage is.



Kadgarth
Master Doctor/Master TKA - Wanderhome
Omass Ibe
Master Musician/Master Dancer Buff Bot - Ahazi
Anul Roat
Master Combat Medic(Aspiring)/Master Artisan - Test Center
*Jedi Knight*
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