Smuggler Archive

Thread: what kind of templates are you thinking about for CU?

GanymedePharuu
Sat Apr 02, 2005 11:45 pm
#1

obviously most (not all)of us here will be getting Master Pistoleer and Master Smuggler.


but what will you do with the rest of your skill points?


i was thinking of maybe taking up some of an elite combatprof that is close to Pistoleer and Smuggler on that diagram.

either Pikeman or Carbineer. i'm pretty sureboth would take up the same amountofskill points to get since we'll only need one additional branch for each to get to novice.


Pikeman is the only melee prof i've ever liked. but i've always liked Carbineer as a ranged proftoo. most of my liking them is based on the look of theweapons though... soi'd like to hear thoughts on which might be more useful for combat when combined with Master Pistoleer and Master Smuggler.



cccccccccccccccccccc
Kohs V'sto
I wanted Smuggling for Christmas
but all i got was
<--- this stupid hat.

I am Jack's ignored profession.
Luke Skywalker is DEAD!
Lord_Eoin
Sun Apr 03, 2005 12:30 am
#2

I'm sticking with my Master Commando/Master Smuggler



Eclipse - Halleroder- Master Commando (MC/MS Pre-NGE)

Eclipse - Ja'nae Aldernaci - 90 Smuggler

Bloodfin - Radnor Waypeg - Master Medic (MD/MCM Pre-NGE)

Kettemoor - Shidem Edgarwado - Master Officer (TKM/MSW/Pikes Pre-NGE)
Jaim_Darkstryder
Sun Apr 03, 2005 3:05 pm
#3

Master Commando, Master Pistoleer, Smuggler 4/0/4/4(assuming the mods stay in the same trees )



# I support people who don’t pirate the ribbon symbol and plaster all over irrelavent "causes" YARR, matey!
watchfulone
Sun Apr 03, 2005 4:28 pm
#4

Similar to others, I am thinking:


Master Smuggler

Master Pistoleer

0/4/4/4 Commando



Colonel Rohen Crey
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