Smuggler Archive

Thread: Firstly Hoi, Secondly Slicing question/suggestion likely already mentioned somewhere.

Wraith-X
Tue Apr 05, 2005 3:52 pm
#1

So the first bit is just a hello. I'm a TK/Doc/Scout but once upon a time I was doing my grind towards the wonderful Smuggler profession. Thing is I wasn't a fan of grinding pistol XP and it turned out I LOVED grinding unarmed... so TK. I like hunting alone in the middle of hostile wilderness while chatting with my guildies in guildchat so thats where the Doc bit came in. But I always regretted not going Smuggler.


Flash forward to me starting to read the boards. Mostly the pilot boards cause I just love space, lagged though I often am. Inexorably I was drawn to the Smuggler boards just to see what you folks were like.


So there I am reading along when I notice that in the thread regarding actual Smuggling coming to Smuggler an inordinate amount of smugglers just clamboring for the chance to get ganked by a PC BH. Thats freakin' impressive and also pretty durn funny. The other thread I caught was the Smuggler humor thread which blew away an inordinate amount of my time where I probably should have been working.


So... given the respec I've decided to go Master Smuggler, almost entirely based on the fact that the long suffering and oft abused smuggling community is still pretty much the coolest one on the boards.


Okay, now to the second part, talking templates.


My first thought was to go MTK/MS/Medic 0040 cause as a long-time doc I don't know that I'd be able to give up healing myself in combat, especially considering my propensity for soloing (I love talking to folks as I hunt/adventure. I just don't like other people cramping my style.).


Second thought was the MTK/MS/Pistoleer 0404. (Or some other combo of two pistoleer branches) Its hard to tell just how pistoleer/smuggler will stack after the CU though. In some ways it looks like a great combo since the bonuses to each stack... on the other hand for a soloer it looks like the good plan is get cover your weaknesses. So a MTK/Smuggler's weakness is not having a damage dealing class combined with the lack of complimentary crossover with ranged and melee.


My final thought was an interesting combo might be to go MTK/MS/Commando 4004. I like this one because the defense of TK combined with the potential stopping power of Smuggler then drop a grenade seems potentially powerful.


Those last two will be brutal for me to deal with as I'm used to fighting in no armor in the current system due to the ability to heal myself from almost dead to almost full health in one go.


As you can probably guess I love TK very very much and would have a hard time giving it up. I think I could manage if I kept the meditation line but it would make me very nervous.


Anyway, any thoughts from actual smugglers would be most helpful... and I do understand that no one really knows yet what elite profs will be like in the CU, but I bet y'all understand what smuggler might be like far more than I do. Thanks in advance.



I aim to misbehave!
SpinningCloud
Tue Apr 05, 2005 4:01 pm
#2

On Test Center I can use the stims to heal myself in combat even though I got rid of Medic. I understand that will be carried into Live and current stims will be automatically altered to be based off of combat level instead of medical usage skill.


If that is true then you won't need any Medic to heal yourself in battle and TKM will let you heal outside of battle. So maybe you're down to the other two choices.


Personally I have a TKM on a different server so I'm sticking with Master Pistoleer with my smuggler.




Smuggler, Smuggler, Smuggler Pie, Two years of "Soon"(TM), a harsh bunch of lies.
Ask me a riddle and I reply: "Smuggler, Smuggler, Smuggler Pie"

Smuggler, Smuggler, Smuggler Pie, Dancers can't smuggle and neither can I.
Ask me a riddle and I reply: "Smuggler, Smuggler, Smuggler Pie."

Smuggler, Smuggler, Smuggler Pie, Why are there Jedi, I don't know why.
Ask me a riddle and I reply: "Smuggler, Smuggler, Smuggler Pie."

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