Smuggler Archive
Thread: Shipwright: The new novice.
SHipwright will not be an elite proffession (like Weaponsmith) but a new NOVICE profession (like Artisan). This is good news for me as I had planned to open my FS to get my second slot just so's I could level up a shipwright. Why buy a ship when you can make one and slice it yourself.
You can find the thread in the dev tracker. Me no good at making clicky, clicky.
HOTDOG wrote:
Yup,
SHipwright will not be an elite proffession (like
Weaponsmith) but a new NOVICE profession (like Artisan). This is good news for
me as I had planned to open my FS to get my second slot just so's I could
level up a shipwright. Why buy a ship when you can make one and slice it
yourself.
You can find the thread in the dev tracker. Me no good at
making href="http://forums.station.sony.com/swg/board/message?board.id=lightspeed&message.id=32798#M32798" target=_blank>clicky,
clicky.
silversaber wrote:I currently have a Master Artisan-Master Droid Engineer, and have been holding off on a third profession because I wanted Shipwright to be that third profession.I hope this is still the case.
Oh you'll still get it. But as it stands now you won't need any prereq's to get it. Which in my mind means the door is open for elite professions for ship construction- like Fighter Shipwrights and Freighter shipwrights
THanks for the clicky Caylin!
HOTDOG wrote:
Oh you'll still get it. But as it stands now you won't need any prereq's to get it. Which in my mind means the door is open for elite professions for ship construction- like Fighter Shipwrights and Freighter shipwrights
THanks for the clicky Caylin!
I just hope it doesnt require the skill point cost of all ofthe other starting professions.
HOTDOG wrote:
Yup,
SHipwright will not be an elite proffession (like Weaponsmith) but a new NOVICE profession (like Artisan). This is good news for me as I had planned to open my FS to get my second slot just so's I could level up a shipwright. Why buy a ship when you can make one and slice it yourself.
You can find the thread in the dev tracker. Me no good at making clicky, clicky.
Perhaps this should have been posted elsewhere? After all these are the smuggler forums
ColonelRechna wrote:
HOTDOG wrote:
Yup,
SHipwright will not be an elite proffession (like Weaponsmith) but a new NOVICE profession (like Artisan). This is good news for me as I had planned to open my FS to get my second slot just so's I could level up a shipwright. Why buy a ship when you can make one and slice it yourself.
You can find the thread in the dev tracker. Me no good at making clicky, clicky.
Perhaps this should have been posted elsewhere? After all these are the smuggler forums
Unfortunately, Colonel, our fates as smugglers have been at least halfwaytied to Jump To Lightspeed. Shipwright profession being the touchstone of that expansion, and ship slicing being a possible new ability,this post isabsolutley relevant to Smugglers.
In a relative sense, it's weirdthat Shipwright would be a starting profession. If this happens, then making a T21 Rifle or playing a Nalargon will take more Skill Points than building a vehicle that traverses hyperspace??
Maybe the Skill Points will be doubled or something?
From a game balancing sense I could see the Devs not wanting the elite crafters of the servers having too much of a jump on everyone else, so maybe making Shipwright a base profession serves that end.