Smuggler Archive

Thread: ingredients for spices?

Rigom
Wed Nov 17, 2004 3:46 pm
#1

Im new at this stuff and got a question about whether the resources used for crafting spices affect the final product? also what are the resources needed for spices?

appreciate any input you might have
Orcajum
Wed Nov 17, 2004 3:57 pm
#2

Get the cheapest resources you can find. Unless there's been a stealth patch, resource quality has no effect on spices. And even though there's a spice experimentation mod, it doesn't do anything.



Orkajum'sydef
Master Smuggler
"I--I'm out of it for a little while, everybody gets delusions of grandeur.."
Rigom
Wed Nov 17, 2004 4:06 pm
#3

what types of resources should i stock up on?
SmugglinZane
Wed Nov 17, 2004 4:09 pm
#4

None, unless you have a special order from someone. Until something is done to improve spices, their sales are pretty much nil. If you get a special order, it'll probably be for some muon, you should be able to easily buy some resources to produce them... and since I can't remember anything other than radioactive as an ingredient, I really tell you what else to get other than a factory so you can make crates of it.


Zane



"Jedi claims of being "broken" are like saying "But my TV isn't widescreen! It's broken! My TV can't show high-def pictures in 1080i, it can only do 720i! It's broken!" Meanwhile, crafters are saying "We'd really like to have a TV that's larger than 12" and gets more than 4 channels and doesn't constantly lose vertical control", and entertainers are saying "Can we get some color instead of this B&W piece of junk?" And smugglers? We're listening to radio programs of "The Shadow" and "The Abbot and Costello Comedy Hour" and hearing FDR's Fireside Chats. We don't even HAVE a damn TV, much less a broken one or a "broken" one by Jedi standards. I'd LOVE to be as "broken" as they are." - The Legendary Solo4114
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