Smuggler Archive

Thread: Smuggle toons loopy idea...

ShimDamper
Mon Sep 20, 2004 3:56 pm
#1

I'm sure this has been recommended b4 ( i ran a search but didn't wade enough though 20 pages of replies ) ...but I'mthinking...


Wouldn't itbe cool if smugglers could bypass shuttles/starports when deciding to go to another planet or different part of the planet? Perhaps even ...might be extended to the transport groups.


The basic idea concept is that a smuggler has the ability to bypass star/shuttleport flight restrictions/guidlines and take off from any location be it out in the wild or from a town hall. Smugglerbecomes the fastest delivery service on the planet, fastest helper on the planet...perhaps even allowing transport during a fight - getting a "chance" to enable the entire group to escape tight situations. Maybe even allow factional hit and run opperations in GCW.


I'm sure something like this would need to be much much more though out but a few initial requirements/exceptions might be:


If just the smuggler


* a requiring a wait time ( such as a random 1-5min pass/fail launch wait? ) -perhaps gambling on the chances to escape?

* they could only arrive at shuttleports/starports - destination could only becommon areas - I wouldn't wanna see any magic pixie gank squads.


If group enabled...

* the entire group would need to except the transport dialog - no corpse can accept ( kinda like leaving for corvette ).


Well just a thought.... flame on.
ShimDamper
Tue Sep 21, 2004 10:41 am
#2

ok no input I guess... seemed cool to me and technically doable given some of the mechanics I see in game...
GrimRebuke
Tue Sep 21, 2004 10:59 am
#3

Actually, this is a great idea and would allow a smuggler to... well, smuggle. If you made this an option, you could increase the penalties for having 'contraband' and increase the frequency of scanning for contraband at the starports. Combining those two items with smugglers being able to avoid starports altogether would allow for the class to sneak people and equipment in and out of various systems. That would be pretty in line with what most people see smugglers as doing.
I'd also like to see starship wait times go back to 10 minutes with JTL, if not 15. The intergalactic taxi service ought to be an income source for pilots.
IndySWG
Tue Sep 21, 2004 11:01 am
#4

This idea has been kicked around before, and the DEVs even at one point said they wanted to give us something like that ...


... of course they also said they were going to revamp or profession.


Overall it's a decent idea ... but we wont see anything like it till the revamp at least.





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ShimDamper
Tue Sep 21, 2004 1:22 pm
#5

True, and yah the thought occured inlight of what kinda looked like a weak revamp. The things I see as a benifit in the revamp so far would be:


* Spice which is BETTER than mac and cheese. I mean spice in it's current form isn't really that great for PvP cause many times PvP lasts too long - and the downer is the killer then.


* Moving peeps though the SP - going hand in hand with increased searches. I don't see this as a hugh issue enlight of options like /bo trans and just ticket clicking - I doubt my doctor toon would have a problem going somewhere - just seems like a way to annoy the general population. HOWEVER, if you could add a benefit for everyone.... Well why launch from a SP? And why not a whole group? I think having both the 'from anywhere' and 'group' feature would be next to priceless and enchance game play for everyone - instead of hinder them as is.


Missions I doubt I'd wanna if the time sink was too big. I mean if I'm after money there are many many many faster ways to get it then running delivery missions ( it think on the list of money making missions this is prob at the very bottom )
GrimRebuke
Tue Sep 21, 2004 1:50 pm
#6

Ahh.. but there are cargo missions, and then there are 'cargo' missions. And the latter, while well-paying, probably also mean a lot of running, screaming, considered jettisons, firing of the weapons, luck, and badly damaged starships.
ShimDamper
Tue Sep 21, 2004 4:43 pm
#7

Point. An epic style missions would be just sweet for smugglers - but...is that what we talking bout?
ShimDamper
Wed Nov 17, 2004 4:56 pm
#8

I'm sure this has been recommended b4 ( i ran a search but didn't wade enough though 20 pages of replies ) ...but I'mthinking...


Wouldn't itbe cool if smugglers could bypass shuttles/starports when deciding to go to another planet or different part of the planet? Perhaps even ...might be extended to the transport groups.


The basic idea concept is that a smuggler has the ability to bypass star/shuttleport flight restrictions/guidlines and take off from any location be it out in the wild or from a town hall. Smugglerbecomes the fastest delivery service on the planet, fastest helper on the planet...perhaps even allowing transport during a fight - getting a "chance" to enable the entire group to escape tight situations. Maybe even allow factional hit and run opperations in GCW.


I'm sure something like this would need to be much much more though out but a few initial requirements/exceptions might be:


If just the smuggler


* a requiring a wait time ( such as a random 1-5min pass/fail launch wait? ) -perhaps gambling on the chances to escape?

* they could only arrive at shuttleports/starports - destination could only becommon areas - I wouldn't wanna see any magic pixie gank squads.


If group enabled...

* the entire group would need to except the transport dialog - no corpse can accept ( kinda like leaving for corvette ).


Well just a thought.... flame on.
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