Smuggler Archive

Thread: **Resources Needed for 99.9% Tools**

Fro_With_Attitude
Wed Jun 16, 2004 6:59 am
#1

I am currently finishing up smuggler again since the hologrind, and am curious what stats you look for in the resources you make clamps and knives out of. I am currently looking for high Conductive Metals, and Non-Ferrous Metals. Are there any other particular stats I need to look out for? Also if anyone could make me a 99.9% schematic that would be great. I only have so many xp pts....


Look me up ingame, Cormack / MacCormack if you can help at all, or post here.


My Regards.




Cormack, Pro-Tempore
BVC Military Division
http://www.belavistal.com/> The BelaVistal Contingency
**Vendor: IMP SPY** Specializing In Rare Loot Since 2003
The Fide Mea Mall Fide Mea, Corellia 2799 -1563
Shidi-Rommu
Wed Jun 16, 2004 7:07 am
#2

OK I'll take this one.........



It makes no difference whatsoever....


No stats on anything a smuggler makes or uses has any effect
Intelerebel
Wed Jun 16, 2004 7:07 am
#3

You're coming to the SWG smuggler community for help, but let me propose this.....



Help out the smuggler community instead.


Forget about tool quality.


Advertising that tool quality makes a difference is a complete lie.


Endless studies and stats have been compiled on the subject, and Green Marine hasrecently gone on record as saying they don't matter.





v==================v AOTA v==================v
. Master Weaponsmith / Master Smuggler .

[ Obsidian Fear Team Leader [
Shidi-Rommu
Wed Jun 16, 2004 7:12 am
#4






Intelerebel wrote:

You're coming to the SWG smuggler community for help, but let me propose this.....



Help out the smuggler community instead.


Forget about tool quality.


Advertising that tool quality makes a difference is a complete lie.


Endless studies and stats have been compiled on the subject, and Green Marine hasrecently gone on record as saying they don't matter.






Did anyone advertise ?

Intelerebel
Wed Jun 16, 2004 7:13 am
#5






Shidi-Rommu wrote:





Intelerebel wrote:

You're coming to the SWG smuggler community for help, but let me propose this.....



Help out the smuggler community instead.


Forget about tool quality.


Advertising that tool quality makes a difference is a complete lie.


Endless studies and stats have been compiled on the subject, and Green Marine hasrecently gone on record as saying they don't matter.






Did anyone advertise ?





Did anyone actually accusesomeone in particularof advertising in this thread?

Message Edited by Intelerebel on 06-16-2004 07:16 AM



v==================v AOTA v==================v
. Master Weaponsmith / Master Smuggler .

[ Obsidian Fear Team Leader [
Abai
Wed Jun 16, 2004 7:38 am
#6






Shidi-Rommu wrote:





Intelerebel wrote:

You're coming to the SWG smuggler community for help, but let me propose this.....



Help out the smuggler community instead.


Forget about tool quality.


Advertising that tool quality makes a difference is a complete lie.


Endless studies and stats have been compiled on the subject, and Green Marine hasrecently gone on record as saying they don't matter.






Did anyone advertise ?








Actually I have seen a couple of smugglers advertise about it on occasions. I have also at times had to deal with people who asked about the quality of tools. Some are still not informed correctly out there.


Abai Kunanbayev




Azat Samat
dorsai78664
Wed Jun 16, 2004 7:41 am
#7

FYI....GreenMarine posted this earlier this week.




The Master box improves slicing, but the tool quality and other things do not.

Brandon Reinhart / GreenMarine
SOE Designer, Star Wars Galaxies





COLONEL DRAEVYN TYR
Master Gunfighter : Master Smuggler : Teräs Käsi Master
The Spice Must Flow
Corbantis.Naboo.Theed.-5851.3187


Fro_With_Attitude
Wed Jun 16, 2004 7:50 am
#8

Lol what a great game, still hasnt changed since Beta. thanks all.




Cormack, Pro-Tempore
BVC Military Division
http://www.belavistal.com/> The BelaVistal Contingency
**Vendor: IMP SPY** Specializing In Rare Loot Since 2003
The Fide Mea Mall Fide Mea, Corellia 2799 -1563
Page 1 of 1
Previous Next