Smuggler Archive

Thread: Can't get an answer on GCW so I will ask here, how do I place npc's at imp base?

AthosNIght
Thu Aug 11, 2005 1:14 pm
#1

Getting reayd to build an imp base, and had a few questions that did not get answered on GCW, and since you guys deal in fp thought ya might know:


1. How do I place npc guards/at-sts at my base?

2. What is the point of the various buildings?

3. How vulnerable am I to attack?

4.What benefits are there to having a base?


Anything else you could tell me would be great, just getting ready to build one soon.
Unika
Thu Aug 11, 2005 1:38 pm
#2

Can't really build a base it is just a structure from faction recruiters. Spend faction buy base, if you want troops buy a nonSF base. It will spawn troops on it's own. It really has no buildings to place. The base deed you buy is it.

If you are talking cities that is for the politician forums.



Unika Starrunner

Master Smuggler / Master Commando

"ALL BADGERS MUST BURRRNNNNNN!!"

Smugglers in SWG History - As written by the Devs
AthosNIght
Thu Aug 11, 2005 1:41 pm
#3

Well I see a whole list of options Base headquartes, rear detachment base, turrets, med center....ect...
Unika
Thu Aug 11, 2005 2:14 pm
#4

They are all single bases. They just vary in the power of the npc's that defend them. Bigger the base.. higher level of the npcs. There is a sticky in the GCW forum if I am not mistaken.

Message Edited by Unika on 08-11-2005 02:14 PM



Unika Starrunner

Master Smuggler / Master Commando

"ALL BADGERS MUST BURRRNNNNNN!!"

Smugglers in SWG History - As written by the Devs
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