Smuggler Archive
Thread: last ditch?
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Alijah_DP
Sun Dec 14, 2003 9:37 am
#1
does last ditch not give the right amount of exp when i use last ditch i dont get alot of exp sometimes and sometimes i do? is there a trick to using it and getting exp?
OdiousEncounter
Sat Apr 03, 2004 11:17 pm
#3
I believe It's x6. Not certain, though. I think it's in the FAQ
Daermoth
Sun Apr 04, 2004 4:12 am
#4
Last Ditch is what I do with my 516 damage genosian sonic blaster. 1.2k damage in pvp against a non stunprotected target. God I love smuggler.
PowerHammer
Sat Feb 26, 2005 2:57 pm
#5
in the desription of this ability it says: fires several well aimed high powered shots but then leaves you vurnerable to counter attack.
does the vurnerable to counterattack mean
a) your defenses are lower for a couple seconds
or
b) this would be a bad shot to use against a carbineer or swordsman (counterattack mods)
Nicolas_Frost
Sat Feb 26, 2005 2:59 pm
#6
It means there's a big delay after using it, in which you can't do anything but run about.
cpz
Sat Feb 26, 2005 4:59 pm
#7
PowerHammer wrote:
in the desription of this ability it says: fires several well aimed high powered shots but then leaves you vurnerable to counter attack.
does the vurnerable to counterattack mean
a) your defenses are lower for a couple seconds
or
b) this would be a bad shot to use against a carbineer or swordsman (counterattack mods)
It means - as the HAM/specials system currently works - absolutelynothing if you're a buffed player with Pistol Speed over 94.
Message Edited by cpz on 02-26-2005 03:59 PM
SpinningCloud
Sun Feb 27, 2005 8:36 am
#8
I pretty much use last ditch exclusively, only issue I have with it is that the damage is spread across all HAM bars.
Nicolas_Frost
Sun Feb 27, 2005 12:14 pm
#9
SpinningCloud wrote:I pretty much use last ditch exclusively, only issue I have with it is that the damage is spread across all HAM bars.
Yeah, the only way to make certain you hit the same pool more than once is to fire it four times at the same target.
zChuckRoastz
Sun Feb 27, 2005 1:22 pm
#10
Last ditch with my 627 max damageDE-10 hits like a freight train.
DigiDante
Sun Feb 27, 2005 1:51 pm
#11
zChuckRoastz wrote:Last ditch with my 627 max damageDE-10 hits like a freight train.
lol I would bet man. You speedcapped?
But to the original poster:
Last Ditch is a special with a 4x delay, when you are not speedcapped your pistol will have a delay according to your current Pistol Speed modifier and the speed of the weapon.
If you are +94 pistol speed you fire EVERY special a pistol has at one shot per second, regardless of the delay.
If you are just a Master Pistoleer without the added points, you fire Last Ditch the same as Stopping Shot, about once ever 3-4 seconds.
Counterattack on the other hand is a rather useless defense in my opinion... you never see anyone getting carbineer or swordsman to stack counterattack to their defense template.
The description I believe refers to Counter Attack, two words. Counterattack as a mod has no affect in this situation, simply the description of the special is stating that it will delay you allowing someone to attack you. Just like after you heal yourself, you don't fire for about 3-4 seconds.
Message Edited by DigiDante on 02-27-2005 02:53 AM
CorellianCowboy
Mon Feb 28, 2005 9:13 am
#13
If you've got Pistol Techs IV and aren't speed capped, I'd probably go with Fan Shot since it's only a little weaker but it's also faster and allows you to hit multiple targets
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