Smuggler Archive

Thread: Smuggler Prestige Points Bounties on Smugglers Smuggler Missions Smuggler Ranks

RogueCloudwalker
Thu Feb 24, 2005 4:52 pm
#1

A minor idea I had for the Smuggler Revamp.


Lets say Smugglers are awarded prestige points for a successful mission. The more successful missions, the more prestige points, leading the Smuggler to be offered more difficult and higher paying missions. If a Smuggler fails a higher paying mission, he loses x number of prestige points tied to the difficulty of the mission. This will signify a lack of faith in the Smuggler and he will have to work his points back up, signifying the re-earning of trust to get missions of that caliber back. If a Smuggler were tolose too much of the cargo or take special missions and fail them, a Bounty mission could be generated for him. If killed by a BH before the Smuggler is able to work the debt back to Jabba, in the form of Prestige points, then the Smuggler loses x amount of Smuggler Prestige Points and credits upon death. What do you all say to that?


Maybe there could be a terminal keeping track of the Smuggler with the most prestige points, showing that he is the best? Thoughts please.



Captain Trevick Cloudwalker of the YT-1300 "Corellia Star"

If you like my ideas, you would probably like the others too! Please support me!

My Instanced Starport Proposal GCW NPC Prisons in Space Proposal
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RogueCloudwalker
Sat Feb 26, 2005 6:56 pm
#2

I realize I probably posted this at a bad time, so I would like your thoughts on this as I come up with ideas? Is this idea Good, Bad or Ugly?



Captain Trevick Cloudwalker of the YT-1300 "Corellia Star"

If you like my ideas, you would probably like the others too! Please support me!

My Instanced Starport Proposal GCW NPC Prisons in Space Proposal
My GCW/PVP/Player Bounty Proposal
A very feature rich Hoth
Gavindar
Sat Feb 26, 2005 7:19 pm
#3

i enjoyed your starport idea a lot



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Gavindar
Sat Feb 26, 2005 7:20 pm
#4

nice starport idea...kinda cool



IGN is the same as forum handle
WesBelden
Sat Feb 26, 2005 7:25 pm
#5

Well, it's been suggested before in one form or another, but it's still a great idea . I'd ultimately like to see the rating have more of a meaning somehow, maybe something along the lines of actually being able to Smuggle for players, aswell as having game content approach you, rather than you approaching it. It'd also be nice if those with high ranks received different emotes/reactions from NPCs, ostricising those with low rank


It would probably be best to have a set of tiered ranks, rather than a number system aswell as starting a Smuggler off in the middle of the ranking system (ala the + or - 5000 FP you can get for each faction), imo at least .



=======================================================================
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SpinningCloud
Sat Feb 26, 2005 10:40 pm
#6

All good and been suggested before in numerous forms. But I don't like the rank idea, we're not a military unit afterall. In fact I dislike anything that advertises that we are of a criminal profession, it's just kind of lame.




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Duragoth
Sat Feb 26, 2005 11:34 pm
#7

-SpiningCloud-


I think the ranking system thats was stated is less like a military rank, but more like a Moffia rank. Where as the more you get away with, the higher your ranking. That would be cool, and this is something that all the professionsshould have. (I mean whats the deal with giving us EX after we master an Elite Profession if we can't do anything with it)
RogueCloudwalker
Sun Feb 27, 2005 10:29 am
#8






Duragoth wrote:

-SpiningCloud-


I think the ranking system thats was stated is less like a military rank, but more like a Moffia rank. Where as the more you get away with, the higher your ranking. That would be cool, and this is something that all the professionsshould have. (I mean whats the deal with giving us EX after we master an Elite Profession if we can't do anything with it)





Yeah, the idea of Smuggler rank is how much in demand you are due to successful missions. As many novels state, Han and Chewie were the greatest of smugglers since they nearly always succeeded. How this works is that you start out at the bottom of the mission pole, barely trusted and must work your way into being the best. You will be increasingly given more difficult and more lucrative missions depending on how many prestige points you have earned. I want to have an NPC who has a Top 100 Smuggler list on the server, the top spot going to the Smuggler with the most Prestige Points and so on. That way you know who is the best so to speak.


Another thought I had was that Smuggler missions in space would have different effects and results depending on your prestige point and mission difficulty level. For instance, you would face more pirates and faction enemies trying to get your cargo. One neat idea I thought of to make the missions more difficult and harrowing is that at random times during a mission, some components may short out and you will lose them for a few seconds until they are restored. You may lose the hyperdrive and have to make a run for it until it comes back online, you may lose shields and have to avoid incoming fire like crazy. Blasters may shut down so you are forced to run etc...


Those component failures are temporary and only during the most difficult missions to make it more likely you will fail. The components won't be permanently damaged or show damage, they will just be offline until you get a message or alarm noise saying they are online again. It will simulate a more hot rodded ship like the Millennium Falcon's constant component shortouts at bad times sort of thing. Also, the most difficult missions won't be mundane and easy due to that.





Captain Trevick Cloudwalker of the YT-1300 "Corellia Star"

If you like my ideas, you would probably like the others too! Please support me!

My Instanced Starport Proposal GCW NPC Prisons in Space Proposal
My GCW/PVP/Player Bounty Proposal
A very feature rich Hoth
Nicolas_Frost
Mon Feb 28, 2005 11:18 am
#9



Duragoth wrote:
-SpiningCloud-
I think the ranking system thats was stated is less like a military rank, but more like a Moffia rank. Where as the more you get away with, the higher your ranking. That would be cool, and this is something that all the professions should have. (I mean whats the deal with giving us EX after we master an Elite Profession if we can't do anything with it)





Yeah, the way I read into it is that the rank is like the difference between a Mafia Thug, Enforceer, Hitman, et cetera. They don't have badges or chevrons, they're just more/less reknown/skilled, thusly small tasks are given to the Thugs, while the bigger jobs are taken by the Enforcers and Hitmen.



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Zeon_Zaku
Mon Feb 28, 2005 11:21 am
#10

Interesting idea.

But I really like your starport idea.



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WesBelden
Mon Feb 28, 2005 11:23 am
#11






Nicolas_Frost wrote:

Yeah, the way I read into it is that the rank is like the difference between a Mafia Thug, Enforceer, Hitman, et cetera. They don't have badges or chevrons, they're just more/less reknown/skilled, thusly small tasks are given to the Thugs, while the bigger jobs are taken by the Enforcers and Hitmen.



That's my thinking... only, perhaps with slightly more Smuggler centric titles



=======================================================================
WesBelden the last Smuggler Correspondent.
Who's the more foolish? The fool, or the fool who follows him?
JTGAlpha
Mon Feb 28, 2005 11:32 am
#12

Eh, who needs titles? In the mob there aren't many titles, per se, just terms.



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RogueCloudwalker
Mon Feb 28, 2005 5:51 pm
#13

Hey, thanks for the support on the instanced starports idea. I really wanted to see an airport like system with that. It would be just like the movies and it would cut down on lag immensely since Coronet would load either the starport or the outside of the city but never both at the same time. It would be much better for immersion too. I should place more of my ideas in my sig...



Captain Trevick Cloudwalker of the YT-1300 "Corellia Star"

If you like my ideas, you would probably like the others too! Please support me!

My Instanced Starport Proposal GCW NPC Prisons in Space Proposal
My GCW/PVP/Player Bounty Proposal
A very feature rich Hoth
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