Smuggler Archive
Thread: Need help finding an old developer quote about Smugglers
Thunderheart wrote:
Heltain wrote:
He, while Scorus is probably like me a burned child from the BE days i've to agree,
People post pages upon pages of ideas, they get filtered discussed by the community and edited and forwarded by the correspondant. This has been going on for a few month and in various professions.
And every time a dev pops up and posts something along the lines TH did, which kinda strongly indicates that everything the community did prior went directly to the paper basket![]()
That is slightly discourageing imo.
But perhaps TH you can clear up what the dev crew was thinking when they implemented the smugglers that can't smuggle and what their vision was that would help i think ...
Well its a tricky issue and Im on borrowed time atm.
The thing is that smugglers essentially are a "space based" profession (at least the way we think of it)and giventhe inherent client/server limitations, its atough proposition any way you look at. For instance, lets say Imperials do a search for contraband at starports. Can you imagine the lag if we even did an item check for everything inevery player's inventory as they entered and exited a starport? And then there are the guys that run back and forth across that threshold just to lag things out. This is one tiny piece of a larger puzzle. It has to be a cool game mechanic and work in the game system and in a big MMO environment.
The key here is that while I was in beta and I knew everyone (I actually have almost all of it saved on my hard drive, but doing a search on "smuggler" with 12 gig of materials would be insane). Further still, that was a while ago. I want to hear YOUR ideas and Ive worked with the devs and correspondents to focus communication so that correspondents can get me information and also in a way that I can both share it with the devs AND catalgoue it.
Its all a process and we're working on it and its going to take time. The devs want to make a good game, you and I want to play a fun game and as a community, I believe we can make this whole experience very cool.
actnjcksn wrote:
I do remember a quote along those lines. So far the only one I can find so far is this one:
Thunderheart wrote:
Heltain wrote:He, while Scorus is probably like me a burned child from the BE days i've to agree,People post pages upon pages of ideas, they get filtered discussed by the community and edited and forwarded by the correspondant. This has been going on for a few month and in various professions.And every time a dev pops up and posts something along the lines TH did, which kinda strongly indicates that everything the community did prior went directly to the paper basketThat is slightly discourageing imo.But perhaps TH you can clear up what the dev crew was thinking when they implemented the smugglers that can't smuggle and what their vision was that would help i think ...
Well its a tricky issue and Im on borrowed time atm.
The thing is that smugglers essentially are a "space based" profession (at least the way we think of it)and giventhe inherent client/server limitations, its atough proposition any way you look at. For instance, lets say Imperials do a search for contraband at starports. Can you imagine the lag if we even did an item check for everything inevery player's inventory as they entered and exited a starport? And then there are the guys that run back and forth across that threshold just to lag things out. This is one tiny piece of a larger puzzle. It has to be a cool game mechanic and work in the game system and in a big MMO environment.
The key here is that while I was in beta and I knew everyone (I actually have almost all of it saved on my hard drive, but doing a search on "smuggler" with 12 gig of materials would be insane). Further still, that was a while ago. I want to hear YOUR ideas and Ive worked with the devs and correspondents to focus communication so that correspondents can get me information and also in a way that I can both share it with the devs AND catalgoue it.
Its all a process and we're working on it and its going to take time. The devs want to make a good game, you and I want to play a fun game and as a community, I believe we can make this whole experience very cool.
But, I think the quote in question may have been from the original Beta right before they launched.
Thanks for finding this quote.
No, it's not the one I was looking for, but it's clearly stated right there that the devs looked at the Smuggler profession as space-based, and yet nothing is getting added in the space expansion for the Smuggler profession.
I appreciate you hunting that down!
It's a shame we might not be able to get the other quote I'm asking for. As was stated in this thread, it was most likely on the original beta boards and it doesn't exist any longer.