Smuggler Archive
Thread: Patch notes for you
Jedi
- Force cloak and cover break as intended when the player is not in a group or non-group members breach the area.
"I feel a great disturbance in the force.......its as iff a thousand Jedi cried out at once then were silent....."
Man,
The jedi forums are going to behoot now!
BaronJuJu wrote:Jedi
- Force cloak and cover break as intended when the player is not in a group or non-group members breach the area.
"I feel a great disturbance in the force.......its as iff a thousand Jedi cried out at once then were silent....."
Man,
The jedi forums are going to behoot now!
Dev posted and said all this means is that jedi and rifleman well no longer be able to exploit the system and be perma invis and still be able to attack.
BaronJuJu wrote:Jedi
- Force cloak and cover break as intended when the player is not in a group or non-group members breach the area.
"I feel a great disturbance in the force.......its as iff a thousand Jedi cried out at once then were silent....."
Man,
The jedi forums are going to be hoot now!
Fun to watch, ain't it
BaronJuJu wrote:Dev wrote:This is a bug fix to a problem intoduced in the previous TestCenter build where "Rifleman cover is no longer affected by group mates." Well the Rifleman cover change made it soJedi andRiflemencould get into a perma invis state. Nothing should have changed with cloak.Please put away the pitchforks and extinguish the torches.
Ah well...it was funny while it lastedHowever I find it curious that the Devs bust in halfway through page 2 to clarify for the kids.........how many times have we and every other profession asked for this and got The Great Wall of Silence
Don't worry. It's not like most jedi read anyways.
Hehe, I thought they might have "fixed" it like they "fixed" concussion shot to working as intended. I should have known better. That's some mighty fast response time there by the developer...
What's going to be funny is if cloak doesn't break, but covergetsa nerf- "Nothing should have changed with cloak."