Smuggler Archive

Thread: Can someone explain to me how our new mez is good for anything but running away?

WedgeStarkiller
Wed Jun 29, 2005 7:21 pm
#1

Title says it...

Spent an hour trying to make any combat sense out of this and even used the aoe on the commando weapons...

Went from having a difficult yet successful outing as I was used to yesterday to getting owned by everything today.

Help please!




Antonius Ordnung
Master Smuggler, Master Commando (Thanks NGE!)
Resident of Shadow Impire, Lowca
Colonel, Imperial Supply Office / Master Pilot, Corsec
Captain of the YT-1300 "Overdue Revamp"

AngusMacGregor
Wed Jun 29, 2005 7:26 pm
#2

I was grouped with one other guy tonight, and we were hunting canyon krayts. They usually spawn in twos, a juvenile, and a regular.


We pulled thejuvie and started pounding on it, when I accidentally got aggro from the regular. I turned, hit it with Concussion Shot, then went back to killing the juvie.


Bagged the juvie, turned around just in time for the regular to start back on us again. I smacked it with CC one more time, we healed up, then commenced opening the can of whoopass on that krayt.


I could have soloed both of those krayts yesterday when it was an unbreakable root.... but it helped me out tonight.




"C O L O N E L A N G U S" M A C G R E G O R
DEAD SMUGGLER - KILLED BY LACK OF CONTENT AND COMMUNICATION
I am Jack's ignored profession.
My account payment has been moved to a long term implementation.
hamhamthe3rd
Wed Jun 29, 2005 7:48 pm
#3

how many times can this ability be applied on a target? the only mez ive really had practice with is stasis and you can only use it twice on a person in successionso you can just sit there and keep a single person mezzed. after the 3rd attempt stasis wont land andit will continue not to land for a certain duration.
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