Smuggler Archive
Thread: Can someone explain to me how our new mez is good for anything but running away?
Page 1 of 1
WedgeStarkiller
Wed Jun 29, 2005 7:21 pm
#1
Title says it...
Spent an hour trying to make any combat sense out of this and even used the aoe on the commando weapons...
Went from having a difficult yet successful outing as I was used to yesterday to getting owned by everything today.
Help please!
Spent an hour trying to make any combat sense out of this and even used the aoe on the commando weapons...
Went from having a difficult yet successful outing as I was used to yesterday to getting owned by everything today.
Help please!
AngusMacGregor
Wed Jun 29, 2005 7:26 pm
#2
I was grouped with one other guy tonight, and we were hunting canyon krayts. They usually spawn in twos, a juvenile, and a regular.
We pulled thejuvie and started pounding on it, when I accidentally got aggro from the regular. I turned, hit it with Concussion Shot, then went back to killing the juvie.
Bagged the juvie, turned around just in time for the regular to start back on us again. I smacked it with CC one more time, we healed up, then commenced opening the can of whoopass on that krayt.
I could have soloed both of those krayts yesterday when it was an unbreakable root.... but it helped me out tonight.
hamhamthe3rd
Wed Jun 29, 2005 7:48 pm
#3
how many times can this ability be applied on a target? the only mez ive really had practice with is stasis and you can only use it twice on a person in successionso you can just sit there and keep a single person mezzed. after the 3rd attempt stasis wont land andit will continue not to land for a certain duration.
Page 1 of 1