Smuggler Archive

Thread: Smuggler Revamp Teaser

Dodici
Thu Apr 29, 2004 6:23 am
#1

Who's seen this? Info on the Revamp.


http://www.swg-database.com/articles.php?action=show&id=280



Jakkes D'Molay, Master Smuggler
Underworld Navigation Services (For a Price...)
The Company - CentrePoint, Talus

Curator of Jakkes' Fishatorium
DRWolfe
Thu Apr 29, 2004 6:31 am
#2

Aw, beat me to it. Anyway, here's the Smuggler stuff:

Database: In justg's state of the game team letter you wrote about a revamp of the smuggler profession. What will happen? Will the profession change drastically or are some things going to stay as they are? Any hints?

Thunderheart: Hinting at the smuggler profession revamp, I can say that we want to take the current incarnation of the smuggler experience and make it more fulfilling. When the revamp goes live, what you will see is the familiar skill onion but the elements of the onion will be enhanced. Our current goal is to upgrade the spices, enhance slicing (things other than armor and weapons) and improve the smuggler’s melee skills. It is tough to give out any more detail at this time since that work is occurring as we speak…

Edit: Just thought about it. Doesn't sound like much, does it? No mention of even NPC-type smuggler missions? Hey Caylin, is this all you have heard on the subject?

Message Edited by DRWolfe on 04-29-2004 09:33 AM



Renn JeretuJoraan Stormwing
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Smugglers' AllianceuArkon's Havoc Squadron
Eclipse - Dark Lotus Ninja

StarDryfter
Thu Apr 29, 2004 6:33 am
#3

It sounds as if they are just going to enhance spices, maybe with experimentation??? Enhance Slicing, looks like they will let us slice other stuff, but what? I hope it will allow us to pick what we slice for, DMG, Encumberance so forth.


I mean I never fully understood teh randomness of WHAT gets sliced. Youw ould think a smuggler who is mod-ing a weapon could adjust the POWER or the Trigger for Speed. Not close his eyes and say Einy Miny Moe!


Anyways, at least there is something coming. As far as the Melee teaser, I have no idea what they are talking about. I sish they would give us a little more speed on the pistol in our trees. Pistoleer is redundant, I could use those points elsewhere... But that is ALWAYS the case, huh? LOL



Raynwalker - Glowing Tickle Stick User (I wish it was THAT strong)

Retired due to SOE's bulldroppings

DaPrez
Thu Apr 29, 2004 6:57 am
#4

Lets hope we can slice vehicles and starships.




KOVAI
Sexiest Zabrak in the Ahazi Galaxy
Some people call me a space cowboy....some call me a gangster of love TXF

zazo
Thu Apr 29, 2004 7:07 am
#5






DRWolfe wrote:
When the revamp goes live, what you will see is the familiar skill onion but the elements of the onion will be enhanced.




Not everybody likes onions. Why cant it be like a parfait? you know everybody likes parfait? You never hear anybody say "hey you wanna go get some parfait?...no I don't like no parfait..."



Zazo Flyrider
Leader of DN/Non-smuggling smuggler since Sept' 03
NinNyang Ninnang Nynyang Nin Nong Ninnang


Mapai
Thu Apr 29, 2004 7:18 am
#6

Quote: I hope it will allow us to pick what we slice for, DMG, Encumberance so forth

I do also



Intrepid- Mapai FS Bounty Hunter
Intrepid- Catio Swordsman/Doctor
Eclipse- Mapai Master Smuggler/Pistoleer/TKA
Eclipse- Eihou Master Swordsman/Fencer/Brawler
Intrepid- Ataut Dark Jedi Knight
Loot Vendor 453, -4812 Tal Valor, Naboo
SYNISTER YET NOBLE
Jandel-Har
Thu Apr 29, 2004 7:25 am
#7






Mapai wrote:
Quote: I hope it will allow us to pick what we slice for, DMG, Encumberance so forth

I do also






Did I just hear the price of slicing double? Cha-Ching!



Just Dak - Flurry
LuapLink
Thu Apr 29, 2004 7:43 am
#8

While improvements to Spices, Slicing and Dirty fighting will be great, what I think what will decide whether the revamp is of any long term use will be what they do to the Underworld line, at the moment it is a useless line that costs alot of pistol xp for no return. All we have heard about its change is that


"There is a goal to improve the use of languages in the underworld smuggling skill tree with the revamp, but it’s more focused on the criminal and roguish elements rather than the more typical species languages."


What does that mean, more Jawas to talk to?



Orba Bunsen - Master Snuggler/Pistoleer(Test Center)
Oorba - Master Fencer/Brawler/Swordswookiee(Test Center)
Abor Ava - Master Commando(Test Center)
akdonkey
Thu Apr 29, 2004 8:03 am
#9

I hope to slice rides, for speed.


I really hope to slice Bounty Hunter terminals to remove Jedi missions!! This could pay well! Also it could put the Mission on us for the next hour or so! Now That would be Smuggler Content!





AKD-Mart
-187 -5572 Just South of Coronet
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Hattrix
Thu Apr 29, 2004 8:15 am
#10

movie: SHREK

char: donkey

scene: walking through the field on their way to find the Princess




I love that flick!

RylanStorm
Thu Apr 29, 2004 8:28 am
#11

http://forums.station.sony.com/swg/board/message?board.id=smuggler&message.id=80883&page=15


I posted this earlier today. This isnt to blow my own trumpet, but I too think the film is cool and the scene should be seen in it's entirety.



__________________________________________



Rylan Storm - Pistoleer

Master Smuggler

Rogue's Hideaway - Naboo - Sylvex


Eclipse Rocket Launcher and Proton Grenade Sale

__________________________________________


Dodici
Thu Apr 29, 2004 8:33 am
#12

I'm thinking we're going to be able to slice the jet packs. That'd be pretty tight.



Jakkes D'Molay, Master Smuggler
Underworld Navigation Services (For a Price...)
The Company - CentrePoint, Talus

Curator of Jakkes' Fishatorium
guessit
Sat Jun 05, 2004 5:11 am
#13

heh heh, we are dreaming. Sony will give us a stick and a piece of coal and call it a christmas present.


Honestly, i would go with a dizzy attack, or something to make pistol fighting better. Or make it so there are combined requirements... you have to have such and such in TKA to use unarmed dirty tricks... you have to have such and such pistol skill to be able to use pistol dirty tricks... and the dirty tricks should actually have a function that isnt redundant.


As for underworld, i guess it should be all about the actual act of smuggling something... but what do we smuggle?? Spice?? Spice is useless for most people.... and if they were to make it so we were required to help people not get messed with by imperials or authorities, it would be completely tedious and unenjoyable to the other players who would be the targets of such things.


The biggest problem with spice is the downer and the short time it lasts. How about they make it so spice... actually when combined with a type of food... will dictate the duration of the postitive effects of the food.


Of course, dancers/musicians would be pissed since it would basically cut them out of the buff game, so maybe we make it so their buffs would last longer if they use our spice when giving the buffs.


Basically all I use is brandy and doc buffs.















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