Smuggler Archive
Thread: How about this for BH and Smuggler...adding content for both...
The BH can decide to have a Smuggler decode it (which might take a while, considering the lack of smugglers in the game right now,) and find out the name of the mark; or he can simply hunt without knowing the mark's name.
What do you think? Obviously, it needs some fleshing out, but overall, I thought it might make life a little more interactive between BHs and Smugglers.
Plus any way I can help kill a Jedi is gravy.
Works for me. But then just about ANY content vaguely resembling SMUGGLING works for me.
It just sucks how (even though we MAY smuggle someday,) we'll never smuggle between actual players, only NPCs; thus eliminating us in the grand scheme of SWG (like entertainers, rangers, squad leaders...well hell, pretty much every profession except BH, Rifleman, and Jedi.)
MISTagent01 wrote:
Yeah, always true....
It just sucks how (even though we MAY smuggle someday,) we'll never smuggle between actual players, only NPCs; thus eliminating us in the grand scheme of SWG (like entertainers, rangers, squad leaders...well hell, pretty much every profession except BH, Rifleman, and Jedi.)
Call me masochistic but I'm actually looking forward to the jedi mission changes. I find them to be boring as it is. Though one thing I would change. Havea system message pop up if your target goes offline and respectively, online if they come back online before you drop the mission. Nothing is more annoying then finally finding your target and *POP* no more target.
Anyway, to the topic of the post. I'ld rather be hunted by bh as a smuggler. However, instead of a datadisc how about the smuggler slice the many holonet terms to find the name for a BH. That way it's optional (so the devs will actually consider it), gives us some content, and makes the holonet terms more then just eyecandy.