Smuggler Archive

Thread: How to make Smugglers Very Important.

SmokeMare
Fri Jul 16, 2004 4:45 am
#1

I posted an idea on the GCW Forum, and thought of a way to make Master Smugglers really sought after. So don your flame-proof soot and have a goosey at:-


http://forums.station.sony.com/swg/board/message?board.id=GCW&message.id=220821


it's quite a few posts down the smuggler bit - but you'd probably have to read all of it to understand it's importance, how it can boost smuggler importance and kick-start the GCW.


Comments or thoughts anyone ?



~Smokemare
Man of a thousand ill-recieved suggestions...

Starsider - Carbineer, Creature Handler
Bloodfin - Musician, Dancer, Entertainer
FarStar - Mellee Bounty Hunter
Infinity - Swordsman, Doctor
Dubbacca
Fri Jul 16, 2004 10:41 am
#2


wow, great ideas. That would really kick start the GWC



Dubbs Smith - Smuggler, Dare Devil & all round nice guy.
Capt_Baobab
Sat Jul 17, 2004 3:15 am
#3

glad to know that there's a little smuggler in everyone... we were just discussing that in anothjer thread.. thanks for the heads up!



R.I.P. Chenlambec 6-23-04 to 8.9.05. Rogue Wookie,Smuggler, and Go To Wookie for Radical Limb Removal.
"I was born a smuggler, and I died a smuggler, and only the spicefiends mourned my passing."
The Inimitable Capt. Baobab
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